diff --git a/edits.md b/edits.md index 115e60a..d6f09f8 100644 --- a/edits.md +++ b/edits.md @@ -2,62 +2,23 @@ ## todo -- [x] Spelunkery / Caverns n Chasms / Galosphere / Supplementaries: repeated barometers/depth gauge etc +- [x] Spelunkery / Caverns n Chasms / Supplementaries: repeated barometers/depth gauge etc - [x] Gui compass: remove or tweak since it adds depth as well - [x] spyglass: 2 copper + glass - [x] empty map: 8 paper + spyglass - [x] map atlases: book + compass + empty map - [x] iron / gold armor: use plates over ingots -- [-] rope: prefer farmer's rope over supplementaries +- [x] rope: prefer farmer's rope over supplementaries - [x] flax: make more ropes than straws maybe? -- [x] fan, reaper use quartz -> replace shaft with, like, rose +- [x] fan, reaper use quartz -> replace shaft with, like, rose - [x] haunting obsidian -> crying obsidian - [x] diamond armor requires brass crafter - [x] drill/cutter requires brass - [x] crying obsidian + glowstone dust -> dimension tears don't need blaze -## trades +- [x] common villager trades +- [ ] villager explorer map trades +- [ ] move diamond tools to brass crafter as well -- [ ] ideology - - buys food at 1, sells staples at 2, sells gears for gems at 3, sells building stuff, buys/sells rare collectibles at 5 - - food includes basic cooked fish, crops and meat, best exp source. - - staples are all player gatherables obtainable easily elsewhere, timesaver. - - trades gems (cinnabar, lapiz, spinel, diamond, silver, gold, crystal) for specific enchantment books. - - sells a type of stone at 4. - - collectibles are rare and must trade with other villagers, best emerald source. - - all trades have 1 stock and 1 exp, except for food which has 5 exp. - - you 1. know them 2. build farm for them 3. buy staples for consumables 4. build houses for them 5. stock up collectibles - - all food are basic one ingredient food and are the same big pool for all villagers. - - all collectibles are the same big pool for all villagers. - - only design staples, gear, and deco for each profession. -- armorer - - staples: low durability chainmail, gold armor - - enchantment: fire prot, prot, - - brick: granite, limestone -- butcher - - staples: various animal meat, bones - - enchantment: sharp, strength - - deco: diorite, tuff -- cartographer - - staples: explorer maps - - enchantment: loot, luck - - deco: deepslate cobble, cobble -- cleric - - staples: glass bottles, spider eyes, rotten flesh - - enchantment: undead killer, spider killer - - deco: nether brick, blackstone -- farmer - - staples: seeds, bonemeal, saplings - - enchantment: efficiency, durable - - deco: mud bricks, dirt -- fisherman - - staples: fish, leech, worm, rods - - enchantment: luck of the sea, lure - - deco: coral blocks -- fletcher - - staples: bows, arrows, crossbows - - enchantment: piercing, reloading - - deco: daub, daub_frame -- \ No newline at end of file