# Edits ## todo - [x] Spelunkery / Caverns n Chasms / Galosphere / Supplementaries: repeated barometers/depth gauge etc - [x] Gui compass: remove or tweak since it adds depth as well - [x] spyglass: 2 copper + glass - [x] empty map: 8 paper + spyglass - [x] map atlases: book + compass + empty map - [x] iron / gold armor: use plates over ingots - [-] rope: prefer farmer's rope over supplementaries - [x] flax: make more ropes than straws maybe? - [x] fan, reaper use quartz -> replace shaft with, like, rose - [x] haunting obsidian -> crying obsidian - [x] diamond armor requires brass crafter - [x] drill/cutter requires brass - [x] crying obsidian + glowstone dust -> dimension tears don't need blaze ## trades - [ ] ideology - buys food at 1, sells staples at 2, sells gears for gems at 3, sells building stuff, buys/sells rare collectibles at 5 - food includes basic cooked fish, crops and meat, best exp source. - staples are all player gatherables obtainable easily elsewhere, timesaver. - trades gems (cinnabar, lapiz, spinel, diamond, silver, gold, crystal) for specific enchantment books. - sells a type of stone at 4. - collectibles are rare and must trade with other villagers, best emerald source. - all trades have 1 stock and 1 exp, except for food which has 5 exp. - you 1. know them 2. build farm for them 3. buy staples for consumables 4. build houses for them 5. stock up collectibles - all food are basic one ingredient food and are the same big pool for all villagers. - all collectibles are the same big pool for all villagers. - only design staples, gear, and deco for each profession. - armorer - staples: low durability chainmail, gold armor - enchantment: fire prot, prot, - brick: granite, limestone - butcher - staples: various animal meat, bones - enchantment: sharp, strength - deco: diorite, tuff - cartographer - staples: explorer maps - enchantment: loot, luck - deco: deepslate cobble, cobble - cleric - staples: glass bottles, spider eyes, rotten flesh - enchantment: undead killer, spider killer - deco: nether brick, blackstone - farmer - staples: seeds, bonemeal, saplings - enchantment: efficiency, durable - deco: mud bricks, dirt - fisherman - staples: fish, leech, worm, rods - enchantment: luck of the sea, lure - deco: coral blocks - fletcher - staples: bows, arrows, crossbows - enchantment: piercing, reloading - deco: daub, daub_frame -