ayi-cafe-mc/edits.md

2.4 KiB

Edits

todo

  • Spelunkery / Caverns n Chasms / Galosphere / Supplementaries: repeated barometers/depth gauge etc

  • Gui compass: remove or tweak since it adds depth as well

  • spyglass: 2 copper + glass

  • empty map: 8 paper + spyglass

  • map atlases: book + compass + empty map

  • iron / gold armor: use plates over ingots

  • [-] rope: prefer farmer's rope over supplementaries

  • flax: make more ropes than straws maybe?

  • fan, reaper use quartz -> replace shaft with, like, rose

  • haunting obsidian -> crying obsidian

  • diamond armor requires brass crafter

  • drill/cutter requires brass

  • crying obsidian + glowstone dust -> dimension tears don't need blaze

trades

  • ideology
    • buys food at 1, sells staples at 2, sells gears for gems at 3, sells building stuff, buys/sells rare collectibles at 5
      • food includes basic cooked fish, crops and meat, best exp source.
      • staples are all player gatherables obtainable easily elsewhere, timesaver.
      • trades gems (cinnabar, lapiz, spinel, diamond, silver, gold, crystal) for specific enchantment books.
      • sells a type of stone at 4.
      • collectibles are rare and must trade with other villagers, best emerald source.
    • all trades have 1 stock and 1 exp, except for food which has 5 exp.
      • you 1. know them 2. build farm for them 3. buy staples for consumables 4. build houses for them 5. stock up collectibles
      • all food are basic one ingredient food and are the same big pool for all villagers.
      • all collectibles are the same big pool for all villagers.
      • only design staples, gear, and deco for each profession.
  • armorer
    • staples: low durability chainmail, gold armor
    • enchantment: fire prot, prot,
    • brick: granite, limestone
  • butcher
    • staples: various animal meat, bones
    • enchantment: sharp, strength
    • deco: diorite, tuff
  • cartographer
    • staples: explorer maps
    • enchantment: loot, luck
    • deco: deepslate cobble, cobble
  • cleric
    • staples: glass bottles, spider eyes, rotten flesh
    • enchantment: undead killer, spider killer
    • deco: nether brick, blackstone
  • farmer
    • staples: seeds, bonemeal, saplings
    • enchantment: efficiency, durable
    • deco: mud bricks, dirt
  • fisherman
    • staples: fish, leech, worm, rods
    • enchantment: luck of the sea, lure
    • deco: coral blocks
  • fletcher
    • staples: bows, arrows, crossbows
    • enchantment: piercing, reloading
    • deco: daub, daub_frame