boardgame-core/src/samples/slay-the-spire-like/data/statusCardDesert.csv

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# 状态牌:由某些效果创建,洗入玩家牌堆或手牌
# unplayable: 是否不可打出
# effects: 状态牌在场时施加的效果
id, name, desc, unplayable, effects
string, string, string, boolean, ['self'; @effectDesert; number][]
wound, 伤口, 无效果,占用手牌和牌堆, true,
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venom, 蛇毒, 1费打出时移除此牌。弃掉时受到3点伤害, true,
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curse, 诅咒, 受攻击时物品攻击-1直到弃掉一张该物品的牌, true, [self; curse; 1]
static, 静电, 在手里时受电击伤害+1, true, [self; static; 1]
fatigue, 疲劳, 1费/消耗,占用手牌, true,
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vultureEye, 秃鹫之眼, 0费打出时移除。抓到时获得3层暴露, true, [self; expose; 3]