2026-04-13 19:28:28 +08:00
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# minion (10): minor enemies
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2026-04-13 11:55:57 +08:00
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# elite (4): dangerous enemies
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2026-04-13 19:28:28 +08:00
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# event (1): random dangerous event that requires reaction
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# shop (2): merchant who sells different stuff
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# camp (2): consumable restock and heal
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# curio (8): random pickup of treasure or resources
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2026-04-17 00:52:47 +08:00
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# enemies: array of [enemyId; hp; buffs[]]
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2026-04-17 01:01:26 +08:00
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id,type,name,description,enemies,dialogue
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string,'minion'|'elite'|'event'|'shop'|'camp'|'curio',string,string,[@enemy; int; [effect: @effect;stacks: int]][],string
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cactus_pair,minion,仙人掌怪,概念:防+强化。【尖刺X】:对攻击者造成X点伤害。,[仙人掌怪;20;[]];[仙人掌怪;20;[]],
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snake_pair,minion,蛇,概念:攻+强化。给玩家塞入蛇毒牌(1费:打出时移除此牌。弃掉时受到3点伤害)。,[蛇;14;[]];[蛇;14;[]],
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mummy_cactus,minion,木乃伊,概念:攻+防。【诅咒】:受攻击时物品【攻击】-1,直到弃掉一张该物品的牌。,[木乃伊;18;[]];[仙人掌怪;20;[]],
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gunslinger,minion,枪手,概念:单回高攻。【瞄准X】:造成双倍伤害。受伤时失去等量【瞄准】,[枪手;16;[]],
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tumbleweed_pair,minion,风卷草,概念:防+强化。【滚动X】:攻击时,每消耗10点【滚动】,造成等量伤害。,[风卷草;22;[]];[风卷草;22;[]],
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vulture_cactus,minion,秃鹫,概念:攻+防。若造成伤害,玩家获得秃鹫之眼(0费状态牌:打出时移除。抓到时获得3层暴露)。,[秃鹫;16;[]];[仙人掌怪;20;[]],
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scorpion_snake,minion,沙蝎,概念:攻+强化。【尾刺X】:姿态buff,攻击时,伤害提升X。,[沙蝎;14;[]];[蛇;14;[]],
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sandworm_larva,minion,幼沙虫,概念:防+强化。每回合第一次受伤时,玩家失去1点能量。,[幼沙虫;24;[]],
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lizard_pair,minion,蜥蜴,概念:攻+防+逃跑。【脱皮】:若脱皮达到生命上限,则怪物逃跑,玩家不能获得战斗奖励。,[蜥蜴;20;[]];[蜥蜴;20;[]],
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bandit_gunslinger,minion,沙匪,概念:弱化玩家。【劫掠】:对玩家施加的延时debuff。回合开始时,随机弃掉一张手牌。,[沙匪;16;[]];[枪手;16;[]],
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storm_spirit,elite,风暴之灵,【风暴X】:攻击时,玩家获得1张静电。受伤时失去等量【风暴】。(静电:在手里时受【电击】伤害+1),[风暴之灵;44;[]],
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mounted_gunslinger,elite,骑马枪手,【冲锋X】:受到或造成的伤害翻倍并消耗等量的冲锋。,[骑马枪手;50;[]];[枪手;20;[]],
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sandworm_king,elite,沙虫王,召唤幼体沙虫;每当玩家弃掉一张牌,恢复1生命。,[沙虫王;55;[]],
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desert_guard,elite,沙漠守卫,召唤木乃伊;会复活木乃伊2次。,[沙漠守卫;48;[]];[木乃伊;20;[]],
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desert_merchant,shop,沙漠商人,商店:可以恢复生命、出售装备、附魔物品。,,
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nomad_caravan,shop,游牧商队,商队:出售稀有物品、移除牌组中一张牌。,,
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oasis_campfire,camp,绿洲篝火,篝火:可以恢复生命、补充药水使用次数、获得下次战斗Buff。,,
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cave_shelter,camp,岩洞庇护所,篝火:可以恢复生命、升级一张牌。,,
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desert_relic_in_sand,curio,沙中遗物,随机获得一件遗物或受到3点伤害。,,desert_relic_in_sand
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desert_dry_well,curio,枯井,投入1能量:可能获得药水或什么也没有。,,desert_dry_well
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desert_ancient_stele,curio,古代石碑,阅读碑文:获得随机Buff直到下次战斗结束。,,desert_ancient_stele
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desert_storm_wreckage,curio,沙暴残骸,搜索残骸:随机获得一张物品牌或受到2点伤害。,,desert_storm_wreckage
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desert_mirage_chest,curio,蜃景宝箱,打开宝箱:50%获得宝藏,50%为蜃景什么也没有。,,desert_mirage_chest
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desert_buried_pot,curio,埋藏陶罐,挖掘:获得随机资源(金币、药水或遗物碎片)。,,desert_buried_pot
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desert_weathered_statue,curio,风化雕像,献祭1生命:获得一件随机遗物。,,desert_weathered_statue
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desert_oasis_fragment,curio,绿洲碎片,小型绿洲:恢复3生命并获得1张随机消耗品。,,desert_oasis_fragment
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desert_mirage_event,event,海市蜃楼,随机遭遇:可能获得宝藏或遭遇陷阱,使用d6双阶段结构结算。,,desert_mirage_event
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