hypercross
|
06a2236a1d
|
refactor: redesign map gen
|
2026-04-13 14:56:33 +08:00 |
hypercross
|
fe361dc877
|
fix: avoid paths corssing each other
|
2026-04-13 12:56:39 +08:00 |
hypercross
|
17dca6303c
|
fix: export
|
2026-04-13 12:20:55 +08:00 |
hypercross
|
d1aa6dbd32
|
fix: export for stsl
|
2026-04-13 12:19:49 +08:00 |
hypercross
|
88eeee6ab7
|
feat: add encounter map
|
2026-04-13 11:59:56 +08:00 |
hypercross
|
2a4383ff10
|
feat: add grid-inventory
|
2026-04-13 11:07:57 +08:00 |
hyper
|
4bfc6db60f
|
chore: add data import test
|
2026-04-12 21:04:38 +08:00 |
hyper
|
6281044f14
|
feat: add som shape parsing
|
2026-04-12 20:44:35 +08:00 |
hyper
|
18eae59891
|
feat: add hero fighter item pool 1
|
2026-04-12 20:34:08 +08:00 |
hyper
|
6dc85b443e
|
feat: shape parsing
|
2026-04-12 20:26:46 +08:00 |
hyper
|
eb4716200a
|
refactor: some thoughts on design
|
2026-04-11 18:03:57 +08:00 |
hyper
|
547d378d50
|
feat: fleshing out the design
|
2026-04-11 17:07:59 +08:00 |
hyper
|
330aa43d7b
|
feat: ideas for slay-the-backpack
|
2026-04-10 20:48:50 +08:00 |