Commit Graph

180 Commits

Author SHA1 Message Date
hypercross 94c7c91745 feat: slay-the-spire-like combat procedures 2026-04-16 14:00:49 +08:00
hypercross 976ee43ed3 chore: AGENTS.md updated 2026-04-16 12:29:02 +08:00
hypercross 6984e54bdf refactor: add status cards and rules. 2026-04-15 16:28:18 +08:00
hypercross 7b954bb5a5 refactor: add more effect 2026-04-15 15:41:20 +08:00
hypercross 7472095822 refactor: add team effect 2026-04-15 15:21:44 +08:00
hypercross e5da41c1cb refactor: op -> player 2026-04-15 15:19:58 +08:00
hypercross 509e121275 refactor: add timing to effect 2026-04-15 15:16:45 +08:00
hypercross e77e2d0737 refactor: self-referencing intent table! 2026-04-15 14:59:34 +08:00
hypercross 09148f5b13 refactor: update inline-schema to import accessors 2026-04-15 14:56:48 +08:00
hypercross 7e98e5e546 chore: add identifier to fields 2026-04-15 14:30:56 +08:00
hypercross 33095d5226 chore: add tests for data loading 2026-04-15 13:27:12 +08:00
hypercross 726856af35 feat: add enemy/effect data 2026-04-15 13:15:09 +08:00
hypercross 630e35ad4e feat: add enemy intent data 2026-04-15 12:43:41 +08:00
hypercross 5860f2a247 feat: upgrade yarn-spinner-loader to 0.2.0 and add encounters.yarnproject test 2026-04-15 10:19:03 +08:00
hypercross 8f34104332 feat: add yarn-spinner-loader 2026-04-14 20:53:21 +08:00
hypercross 760cfc9954 feat: deck generation 2026-04-14 15:46:08 +08:00
hypercross 4fbd65e98c fix: encounter data assignment 2026-04-14 14:35:23 +08:00
hypercross 204198b10f refactor: add progress 2026-04-14 13:35:26 +08:00
hypercross 6b724df7e7 refactor: add price 2026-04-14 11:54:44 +08:00
hypercross e35871accd refactor: types on the inventory 2026-04-14 11:11:29 +08:00
hyper ef9557cba7 refactor: minimize repetitions 2026-04-13 21:18:06 +08:00
hyper 1e5e4e9f7e fix: fix map gen again 2026-04-13 20:06:23 +08:00
hyper c30db2f8a4 refactor: update encounter table design 2026-04-13 19:29:53 +08:00
hyper 5d1dc487f8 refactor: map gen? 2026-04-13 19:06:37 +08:00
hypercross 06a2236a1d refactor: redesign map gen 2026-04-13 14:56:33 +08:00
hypercross fe361dc877 fix: avoid paths corssing each other 2026-04-13 12:56:39 +08:00
hypercross 17dca6303c fix: export 2026-04-13 12:20:55 +08:00
hypercross d1aa6dbd32 fix: export for stsl 2026-04-13 12:19:49 +08:00
hypercross 88eeee6ab7 feat: add encounter map 2026-04-13 11:59:56 +08:00
hypercross 2a4383ff10 feat: add grid-inventory 2026-04-13 11:07:57 +08:00
hyper 4bfc6db60f chore: add data import test 2026-04-12 21:04:38 +08:00
hyper 238254c4e5 chore: add tests for shape stuff 2026-04-12 20:51:19 +08:00
hyper 6281044f14 feat: add som shape parsing 2026-04-12 20:44:35 +08:00
hyper 18eae59891 feat: add hero fighter item pool 1 2026-04-12 20:34:08 +08:00
hyper 6dc85b443e feat: shape parsing 2026-04-12 20:26:46 +08:00
hyper d5f65fa6cd chore: export TicTactToePart 2026-04-12 16:28:50 +08:00
hypercross 6ac5ac4b9a chore: update inline-schema output 2026-04-12 10:13:57 +08:00
hyper eb4716200a refactor: some thoughts on design 2026-04-11 18:03:57 +08:00
hyper 547d378d50 feat: fleshing out the design 2026-04-11 17:07:59 +08:00
hyper 330aa43d7b feat: ideas for slay-the-backpack 2026-04-10 20:48:50 +08:00
hyper cf3123b3f1 refactor: shorter skill 2026-04-10 15:56:57 +08:00
hyper 5849c0a343 feat: update skill def 2026-04-10 13:45:10 +08:00
hyper 617057988d feat: regicide full 2026-04-10 13:43:12 +08:00
hyper 28e548d3de feat: regicide code 2026-04-10 13:24:29 +08:00
hyper 8b271448d2 feat: regicide rule 2026-04-10 13:15:03 +08:00
hyper b8e4f73126 refactor: rewritten skill 2026-04-10 13:14:43 +08:00
hyper 9d6e7a75f8 refactor: add export for createPart 2026-04-10 12:34:47 +08:00
hyper 3d5a484e52 feat: skill doc for game module 2026-04-10 12:34:34 +08:00
hypercross 244a8bb35a fix: onitama win con 2026-04-08 12:25:50 +08:00
hypercross cbf6dce237 fix: export more stuff 2026-04-08 09:28:44 +08:00