boardgame-core/src/samples/slay-the-spire-like
hypercross 2eec668851 refactor: update damage triggers and combat start logic
- Update `defend` effect lifecycle to `temporary` in desert data
- Refactor `onDamage` triggers to improve readability and logic flow
- Implement shuffle and draw actions on `onCombatStart` trigger
2026-04-22 11:06:19 +08:00
..
data refactor: update damage triggers and combat start logic 2026-04-22 11:06:19 +08:00
docs refactor: reorg 2026-04-17 01:05:48 +08:00
system refactor: update damage triggers and combat start logic 2026-04-22 11:06:19 +08:00
AGENTS.md docs: fleshed out agents.md 2026-04-19 18:36:10 +08:00
index.ts feat(samples/slay-the-spire-like): export data module 2026-04-21 23:02:27 +08:00