boardgame-core/src/samples/slay-the-spire-like/data/desert
hypercross 8ec95cbf81 refactor: rename 'user' target to 'source' in slay-the-spire-like
Updates the card effect and intent target types from 'user' to 'source'
within the desert data files and combat effect system to maintain
consistency. Also reformat command tests to use 2-space indentation.
2026-04-23 00:35:28 +08:00
..
dialogues refactor: move .d.ts to per-file for yarn 2026-04-17 16:55:08 +08:00
triggers refactor: update turn start triggers in desert sample 2026-04-22 20:13:31 +08:00
card.csv refactor: update schema definitions in slay-the-spire-like data 2026-04-22 15:57:52 +08:00
card.csv.d.ts refactor(slay-the-spire-like): use data definitions in system types 2026-04-22 19:26:58 +08:00
cardEffect.csv refactor: rename 'user' target to 'source' in slay-the-spire-like 2026-04-23 00:35:28 +08:00
cardEffect.csv.d.ts refactor: rename 'user' target to 'source' in slay-the-spire-like 2026-04-23 00:35:28 +08:00
effect.csv refactor(samples): update desert card and effect schemas 2026-04-22 15:59:41 +08:00
effect.csv.d.ts refactor(slay-the-spire-like): use data definitions in system types 2026-04-22 19:26:58 +08:00
encounter.csv refactor: update schema definitions in slay-the-spire-like data 2026-04-22 15:57:52 +08:00
encounter.csv.d.ts refactor(slay-the-spire-like): use data definitions in system types 2026-04-22 19:26:58 +08:00
enemy.csv fix: type issues 2026-04-17 15:14:01 +08:00
enemy.csv.d.ts fix: type issues 2026-04-17 15:14:01 +08:00
index.ts refactor(samples): export desert data types 2026-04-22 16:48:54 +08:00
intent.csv refactor: rename 'user' target to 'source' in slay-the-spire-like 2026-04-23 00:35:28 +08:00
intent.csv.d.ts refactor: rename 'user' target to 'source' in slay-the-spire-like 2026-04-23 00:35:28 +08:00
item.csv refactor: data reorg complete 2026-04-17 01:01:26 +08:00
item.csv.d.ts refactor: types 2026-04-17 01:28:43 +08:00