boardgame-core/src/samples/slay-the-spire-like/data/desert/effect.csv

3.5 KiB
Raw Blame History

1# instant: 不施加buff瞬间生效
2# temporary: 施加buff下回合开始时失效
3# lingering: 施加buff下回合开始时失去1层
4# permanent: 施加buff
5# posture: 施加buff每受到1点伤害移除1层
6# item: 施加buff到周围物品永久生效
7# itemTemporary: 施加buff到周围物品持续到下次buff更新
8# itemUntilPlay: 施加buff到周围物品物品被打出后失效
9# itemUntilDiscard: 施加buff到周围物品物品被弃掉后失效
10# itemPermanent: 施加buff到周围物品持续整场冒险
11# type EffectLifecycle = 'instant' | 'temporary' | 'lingering' | 'permanent' | 'posture' | 'item' | 'itemTemporary' | 'itemUntilPlay' | 'itemUntilDiscard' | 'itemPermanent'