2026-04-07 16:29:21 +08:00
|
|
|
import Phaser from 'phaser';
|
2026-04-08 11:06:34 +08:00
|
|
|
import type { OnitamaState, Pawn } from '@/game/onitama';
|
|
|
|
|
import {getAvailableMoves, prompts} from '@/game/onitama';
|
2026-04-07 16:29:21 +08:00
|
|
|
import { GameHostScene } from 'boardgame-phaser';
|
2026-04-07 17:13:45 +08:00
|
|
|
import { spawnEffect } from 'boardgame-phaser';
|
2026-04-08 08:50:45 +08:00
|
|
|
import type { MutableSignal } from 'boardgame-core';
|
2026-04-08 11:06:34 +08:00
|
|
|
import {
|
|
|
|
|
PawnSpawner, CardSpawner, BOARD_OFFSET, CELL_SIZE, CARD_WIDTH, CARD_HEIGHT, boardToScreen, BOARD_SIZE,
|
|
|
|
|
HighlightSpawner
|
|
|
|
|
} from '@/spawners';
|
2026-04-07 17:13:45 +08:00
|
|
|
import type { HighlightData } from '@/spawners/HighlightSpawner';
|
2026-04-08 11:06:34 +08:00
|
|
|
import {createUIState, clearSelection, selectPiece, selectCard, createValidMoves} from '@/state';
|
2026-04-07 17:13:45 +08:00
|
|
|
import type { OnitamaUIState, ValidMove } from '@/state';
|
2026-04-07 16:29:21 +08:00
|
|
|
|
|
|
|
|
export class OnitamaScene extends GameHostScene<OnitamaState> {
|
|
|
|
|
private boardContainer!: Phaser.GameObjects.Container;
|
|
|
|
|
private gridGraphics!: Phaser.GameObjects.Graphics;
|
|
|
|
|
private infoText!: Phaser.GameObjects.Text;
|
|
|
|
|
private winnerOverlay?: Phaser.GameObjects.Container;
|
2026-04-07 17:13:45 +08:00
|
|
|
private cardLabelContainers: Map<string, Phaser.GameObjects.Text> = new Map();
|
|
|
|
|
|
2026-04-08 08:50:45 +08:00
|
|
|
// UI State managed by MutableSignal
|
|
|
|
|
public uiState!: MutableSignal<OnitamaUIState>;
|
2026-04-07 16:29:21 +08:00
|
|
|
|
|
|
|
|
constructor() {
|
|
|
|
|
super('OnitamaScene');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
create(): void {
|
|
|
|
|
super.create();
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Create UI state signal
|
2026-04-08 11:06:34 +08:00
|
|
|
this.uiState = createUIState();
|
2026-04-07 17:13:45 +08:00
|
|
|
|
2026-04-07 16:29:21 +08:00
|
|
|
this.boardContainer = this.add.container(0, 0);
|
|
|
|
|
this.gridGraphics = this.add.graphics();
|
|
|
|
|
this.drawBoard();
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Add spawners
|
2026-04-07 16:29:21 +08:00
|
|
|
this.disposables.add(spawnEffect(new PawnSpawner(this)));
|
2026-04-07 17:13:45 +08:00
|
|
|
this.disposables.add(spawnEffect(new CardSpawner(this)));
|
2026-04-08 11:06:34 +08:00
|
|
|
this.disposables.add(spawnEffect(new HighlightSpawner(this)));
|
2026-04-07 16:29:21 +08:00
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Create card labels
|
|
|
|
|
this.createCardLabels();
|
2026-04-07 16:29:21 +08:00
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Winner overlay effect
|
2026-04-07 16:29:21 +08:00
|
|
|
this.addEffect(() => {
|
|
|
|
|
const winner = this.state.winner;
|
|
|
|
|
if (winner) {
|
|
|
|
|
this.showWinner(winner);
|
|
|
|
|
} else if (this.winnerOverlay) {
|
|
|
|
|
this.winnerOverlay.destroy();
|
|
|
|
|
this.winnerOverlay = undefined;
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Info text
|
|
|
|
|
this.infoText = this.add.text(
|
|
|
|
|
BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2,
|
|
|
|
|
BOARD_OFFSET.y + BOARD_SIZE * CELL_SIZE + 30,
|
|
|
|
|
'',
|
|
|
|
|
{
|
|
|
|
|
fontSize: '20px',
|
|
|
|
|
fontFamily: 'Arial',
|
|
|
|
|
color: '#4b5563',
|
|
|
|
|
}
|
|
|
|
|
).setOrigin(0.5);
|
2026-04-07 16:29:21 +08:00
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Update info text when UI state changes
|
2026-04-07 16:29:21 +08:00
|
|
|
this.addEffect(() => {
|
|
|
|
|
this.updateInfoText();
|
|
|
|
|
});
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
// Input handling
|
2026-04-07 16:29:21 +08:00
|
|
|
this.setupInput();
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
private createCardLabels(): void {
|
|
|
|
|
const boardLeft = BOARD_OFFSET.x;
|
|
|
|
|
const boardTop = BOARD_OFFSET.y;
|
|
|
|
|
const boardRight = BOARD_OFFSET.x + BOARD_SIZE * CELL_SIZE;
|
|
|
|
|
|
|
|
|
|
// Red cards label
|
|
|
|
|
const redLabel = this.add.text(
|
|
|
|
|
boardLeft - CARD_WIDTH - 60 + CARD_WIDTH / 2,
|
|
|
|
|
boardTop + 50 + 2 * (CARD_HEIGHT + 15) + 10,
|
|
|
|
|
"RED's Cards",
|
|
|
|
|
{
|
|
|
|
|
fontSize: '16px',
|
|
|
|
|
fontFamily: 'Arial',
|
|
|
|
|
color: '#ef4444',
|
|
|
|
|
}
|
|
|
|
|
).setOrigin(0.5, 0);
|
|
|
|
|
this.cardLabelContainers.set('red', redLabel);
|
|
|
|
|
|
|
|
|
|
// Black cards label
|
|
|
|
|
const blackLabel = this.add.text(
|
|
|
|
|
boardRight + 60 + CARD_WIDTH / 2,
|
|
|
|
|
boardTop + 50 + 2 * (CARD_HEIGHT + 15) + 10,
|
|
|
|
|
"BLACK's Cards",
|
|
|
|
|
{
|
|
|
|
|
fontSize: '16px',
|
|
|
|
|
fontFamily: 'Arial',
|
|
|
|
|
color: '#3b82f6',
|
|
|
|
|
}
|
|
|
|
|
).setOrigin(0.5, 0);
|
|
|
|
|
this.cardLabelContainers.set('black', blackLabel);
|
|
|
|
|
|
|
|
|
|
// Spare card label
|
|
|
|
|
const boardCenterX = boardLeft + (BOARD_SIZE * CELL_SIZE) / 2;
|
|
|
|
|
const spareLabel = this.add.text(
|
|
|
|
|
boardCenterX,
|
|
|
|
|
boardTop - 50,
|
|
|
|
|
'Spare Card',
|
|
|
|
|
{
|
|
|
|
|
fontSize: '16px',
|
|
|
|
|
fontFamily: 'Arial',
|
|
|
|
|
color: '#6b7280',
|
|
|
|
|
}
|
|
|
|
|
).setOrigin(0.5, 0);
|
|
|
|
|
this.cardLabelContainers.set('spare', spareLabel);
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-07 16:29:21 +08:00
|
|
|
private updateInfoText(): void {
|
|
|
|
|
const currentPlayer = this.state.currentPlayer;
|
2026-04-07 17:13:45 +08:00
|
|
|
const selectedCard = this.uiState.value.selectedCard;
|
|
|
|
|
const selectedPiece = this.uiState.value.selectedPiece;
|
|
|
|
|
|
2026-04-07 16:29:21 +08:00
|
|
|
if (this.state.winner) {
|
|
|
|
|
this.infoText.setText(`${this.state.winner} wins!`);
|
2026-04-07 17:13:45 +08:00
|
|
|
} else if (!selectedCard) {
|
|
|
|
|
this.infoText.setText(`${currentPlayer}'s turn - Select a card first`);
|
|
|
|
|
} else if (!selectedPiece) {
|
|
|
|
|
this.infoText.setText(`Card: ${selectedCard} - Select a piece to move`);
|
2026-04-07 16:29:21 +08:00
|
|
|
} else {
|
|
|
|
|
this.infoText.setText(`${currentPlayer}'s turn (Turn ${this.state.turn + 1})`);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private drawBoard(): void {
|
|
|
|
|
const g = this.gridGraphics;
|
|
|
|
|
g.lineStyle(2, 0x6b7280);
|
|
|
|
|
|
|
|
|
|
for (let i = 0; i <= BOARD_SIZE; i++) {
|
|
|
|
|
g.lineBetween(
|
|
|
|
|
BOARD_OFFSET.x + i * CELL_SIZE,
|
|
|
|
|
BOARD_OFFSET.y,
|
|
|
|
|
BOARD_OFFSET.x + i * CELL_SIZE,
|
2026-04-07 17:13:45 +08:00
|
|
|
BOARD_OFFSET.y + BOARD_SIZE * CELL_SIZE
|
2026-04-07 16:29:21 +08:00
|
|
|
);
|
|
|
|
|
g.lineBetween(
|
|
|
|
|
BOARD_OFFSET.x,
|
|
|
|
|
BOARD_OFFSET.y + i * CELL_SIZE,
|
|
|
|
|
BOARD_OFFSET.x + BOARD_SIZE * CELL_SIZE,
|
2026-04-07 17:13:45 +08:00
|
|
|
BOARD_OFFSET.y + i * CELL_SIZE
|
2026-04-07 16:29:21 +08:00
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
g.strokePath();
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
this.add.text(
|
|
|
|
|
BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2,
|
|
|
|
|
BOARD_OFFSET.y - 40,
|
|
|
|
|
'Onitama',
|
|
|
|
|
{
|
|
|
|
|
fontSize: '28px',
|
|
|
|
|
fontFamily: 'Arial',
|
|
|
|
|
color: '#1f2937',
|
|
|
|
|
}
|
|
|
|
|
).setOrigin(0.5);
|
2026-04-07 16:29:21 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private setupInput(): void {
|
2026-04-07 17:13:45 +08:00
|
|
|
// Board cell clicks
|
2026-04-07 16:29:21 +08:00
|
|
|
for (let row = 0; row < BOARD_SIZE; row++) {
|
|
|
|
|
for (let col = 0; col < BOARD_SIZE; col++) {
|
2026-04-08 08:50:45 +08:00
|
|
|
const pos = boardToScreen(col, row);
|
2026-04-07 16:29:21 +08:00
|
|
|
|
2026-04-08 08:50:45 +08:00
|
|
|
const zone = this.add.zone(pos.x, pos.y, CELL_SIZE, CELL_SIZE).setInteractive();
|
2026-04-07 16:29:21 +08:00
|
|
|
|
|
|
|
|
zone.on('pointerdown', () => {
|
|
|
|
|
if (this.state.winner) return;
|
|
|
|
|
this.handleCellClick(col, row);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private handleCellClick(x: number, y: number): void {
|
|
|
|
|
const pawn = this.getPawnAtPosition(x, y);
|
2026-04-08 11:06:34 +08:00
|
|
|
if(pawn?.owner !== this.state.currentPlayer){
|
2026-04-07 17:13:45 +08:00
|
|
|
return;
|
|
|
|
|
}
|
2026-04-08 11:06:34 +08:00
|
|
|
selectPiece(this.uiState, x, y);
|
2026-04-07 16:29:21 +08:00
|
|
|
}
|
|
|
|
|
|
2026-04-07 17:13:45 +08:00
|
|
|
public onCardClick(cardId: string): void {
|
|
|
|
|
// 只能选择当前玩家的手牌
|
2026-04-07 16:29:21 +08:00
|
|
|
const currentPlayer = this.state.currentPlayer;
|
2026-04-07 17:13:45 +08:00
|
|
|
const playerCards = currentPlayer === 'red' ? this.state.redCards : this.state.blackCards;
|
|
|
|
|
|
|
|
|
|
if (!playerCards.includes(cardId)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
selectCard(this.uiState, cardId);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public onHighlightClick(data: HighlightData): void {
|
|
|
|
|
clearSelection(this.uiState);
|
|
|
|
|
this.executeMove({
|
|
|
|
|
card: data.card,
|
|
|
|
|
fromX: data.fromX,
|
|
|
|
|
fromY: data.fromY,
|
|
|
|
|
toX: data.toX,
|
|
|
|
|
toY: data.toY,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private executeMove(move: { card: string; fromX: number; fromY: number; toX: number; toY: number }): void {
|
|
|
|
|
const error = this.gameHost.tryAnswerPrompt(
|
|
|
|
|
prompts.move,
|
|
|
|
|
this.state.currentPlayer,
|
|
|
|
|
move.card,
|
|
|
|
|
move.fromX,
|
|
|
|
|
move.fromY,
|
|
|
|
|
move.toX,
|
|
|
|
|
move.toY
|
|
|
|
|
);
|
|
|
|
|
if (error) {
|
|
|
|
|
console.warn('Invalid move:', error);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-07 16:29:21 +08:00
|
|
|
private getPawnAtPosition(x: number, y: number): Pawn | null {
|
|
|
|
|
const key = `${x},${y}`;
|
|
|
|
|
const pawnId = this.state.regions.board.partMap[key];
|
|
|
|
|
return pawnId ? this.state.pawns[pawnId] : null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private showWinner(winner: string): void {
|
|
|
|
|
if (this.winnerOverlay) {
|
|
|
|
|
this.winnerOverlay.destroy();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this.winnerOverlay = this.add.container();
|
|
|
|
|
|
|
|
|
|
const text = winner === 'draw' ? "It's a draw!" : `${winner} wins!`;
|
|
|
|
|
|
|
|
|
|
const bg = this.add.rectangle(
|
|
|
|
|
BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2,
|
|
|
|
|
BOARD_OFFSET.y + (BOARD_SIZE * CELL_SIZE) / 2,
|
|
|
|
|
BOARD_SIZE * CELL_SIZE,
|
|
|
|
|
BOARD_SIZE * CELL_SIZE,
|
|
|
|
|
0x000000,
|
2026-04-07 17:13:45 +08:00
|
|
|
0.6
|
2026-04-07 16:29:21 +08:00
|
|
|
).setInteractive({ useHandCursor: true });
|
|
|
|
|
|
|
|
|
|
bg.on('pointerdown', () => {
|
|
|
|
|
this.gameHost.start();
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
this.winnerOverlay.add(bg);
|
|
|
|
|
|
|
|
|
|
const winText = this.add.text(
|
|
|
|
|
BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2,
|
|
|
|
|
BOARD_OFFSET.y + (BOARD_SIZE * CELL_SIZE) / 2,
|
|
|
|
|
text,
|
|
|
|
|
{
|
|
|
|
|
fontSize: '36px',
|
|
|
|
|
fontFamily: 'Arial',
|
|
|
|
|
color: '#fbbf24',
|
2026-04-07 17:13:45 +08:00
|
|
|
}
|
2026-04-07 16:29:21 +08:00
|
|
|
).setOrigin(0.5);
|
|
|
|
|
|
|
|
|
|
this.winnerOverlay.add(winText);
|
|
|
|
|
|
|
|
|
|
this.tweens.add({
|
|
|
|
|
targets: winText,
|
|
|
|
|
scale: 1.2,
|
|
|
|
|
duration: 500,
|
|
|
|
|
yoyo: true,
|
|
|
|
|
repeat: 1,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|