187 lines
5.0 KiB
TypeScript
187 lines
5.0 KiB
TypeScript
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import Phaser from 'phaser';
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import type { TicTacToeState, TicTacToePart } from '@/game/tic-tac-toe';
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import { ReactiveScene, bindRegion, createInputMapper, createPromptHandler } from 'boardgame-phaser';
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import type { PromptEvent, MutableSignal, IGameContext } from 'boardgame-core';
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const CELL_SIZE = 120;
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const BOARD_OFFSET = { x: 100, y: 100 };
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const BOARD_SIZE = 3;
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export interface GameSceneData {
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state: MutableSignal<TicTacToeState>;
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commands: IGameContext<TicTacToeState>['commands'];
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}
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export class GameScene extends ReactiveScene<TicTacToeState> {
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private boardContainer!: Phaser.GameObjects.Container;
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private gridGraphics!: Phaser.GameObjects.Graphics;
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private inputMapper!: ReturnType<typeof createInputMapper<TicTacToeState>>;
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private promptHandler!: ReturnType<typeof createPromptHandler<TicTacToeState>>;
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private activePrompt: PromptEvent | null = null;
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private turnText!: Phaser.GameObjects.Text;
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constructor() {
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super('GameScene');
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}
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init(data: GameSceneData): void {
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this.state = data.state;
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this.commands = data.commands;
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}
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protected onStateReady(_state: TicTacToeState): void {
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}
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create(): void {
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this.boardContainer = this.add.container(0, 0);
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this.gridGraphics = this.add.graphics();
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this.drawGrid();
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this.watch(() => {
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const winner = this.state.value.winner;
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if (winner) {
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this.showWinner(winner);
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}
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});
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this.watch(() => {
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const currentPlayer = this.state.value.currentPlayer;
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this.updateTurnText(currentPlayer);
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});
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this.setupBindings();
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this.setupInput();
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}
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protected setupBindings(): void {
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bindRegion<TicTacToePart>(
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this.state.value.board,
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this.state.value.parts,
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{
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cellSize: { x: CELL_SIZE, y: CELL_SIZE },
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offset: BOARD_OFFSET,
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factory: (part: TicTacToePart, pos: Phaser.Math.Vector2) => {
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const text = this.add.text(pos.x + CELL_SIZE / 2, pos.y + CELL_SIZE / 2, part.player, {
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fontSize: '64px',
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fontFamily: 'Arial',
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color: part.player === 'X' ? '#3b82f6' : '#ef4444',
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}).setOrigin(0.5);
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return text;
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},
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},
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this.boardContainer,
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);
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}
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private setupInput(): void {
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this.inputMapper = createInputMapper(this, this.commands);
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this.inputMapper.mapGridClick(
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{ x: CELL_SIZE, y: CELL_SIZE },
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BOARD_OFFSET,
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{ cols: BOARD_SIZE, rows: BOARD_SIZE },
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(col, row) => {
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if (this.state.value.winner) return null;
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const currentPlayer = this.state.value.currentPlayer;
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const board = this.state.value.board;
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if (board.partMap[`${row},${col}`]) return null;
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return `play ${currentPlayer} ${row} ${col}`;
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},
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);
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this.promptHandler = createPromptHandler(this, this.commands, {
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onPrompt: (prompt) => {
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this.activePrompt = prompt;
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},
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onSubmit: (input) => {
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if (this.activePrompt) {
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return this.activePrompt.tryCommit(input);
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}
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return null;
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},
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onCancel: () => {
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this.activePrompt = null;
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},
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});
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this.promptHandler.start();
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}
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private drawGrid(): void {
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const g = this.gridGraphics;
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g.lineStyle(3, 0x6b7280);
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for (let i = 1; i < BOARD_SIZE; i++) {
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g.lineBetween(
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BOARD_OFFSET.x + i * CELL_SIZE,
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BOARD_OFFSET.y,
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BOARD_OFFSET.x + i * CELL_SIZE,
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BOARD_OFFSET.y + BOARD_SIZE * CELL_SIZE,
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);
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g.lineBetween(
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BOARD_OFFSET.x,
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BOARD_OFFSET.y + i * CELL_SIZE,
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BOARD_OFFSET.x + BOARD_SIZE * CELL_SIZE,
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BOARD_OFFSET.y + i * CELL_SIZE,
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);
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}
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g.strokePath();
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this.add.text(BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2, BOARD_OFFSET.y - 40, 'Tic-Tac-Toe', {
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fontSize: '28px',
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fontFamily: 'Arial',
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color: '#1f2937',
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}).setOrigin(0.5);
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this.turnText = this.add.text(BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2, BOARD_OFFSET.y + BOARD_SIZE * CELL_SIZE + 20, '', {
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fontSize: '20px',
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fontFamily: 'Arial',
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color: '#4b5563',
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}).setOrigin(0.5);
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this.updateTurnText(this.state.value.currentPlayer);
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}
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private updateTurnText(player: string): void {
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if (this.turnText) {
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this.turnText.setText(`${player}'s turn`);
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}
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}
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private showWinner(winner: string): void {
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const text = winner === 'draw' ? "It's a draw!" : `${winner} wins!`;
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this.add.rectangle(
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BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2,
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BOARD_OFFSET.y + (BOARD_SIZE * CELL_SIZE) / 2,
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BOARD_SIZE * CELL_SIZE,
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BOARD_SIZE * CELL_SIZE,
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0x000000,
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0.6,
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);
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const winText = this.add.text(
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BOARD_OFFSET.x + (BOARD_SIZE * CELL_SIZE) / 2,
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BOARD_OFFSET.y + (BOARD_SIZE * CELL_SIZE) / 2,
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text,
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{
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fontSize: '36px',
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fontFamily: 'Arial',
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color: '#fbbf24',
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},
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).setOrigin(0.5);
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this.tweens.add({
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targets: winText,
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scale: 1.2,
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duration: 500,
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yoyo: true,
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repeat: 1,
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});
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}
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}
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