- Move configuration to `src/config/index.ts`
- Simplify `App.tsx` by passing scene classes directly to `PhaserScene`
- Update `GameUI` initialization to use string ID for container
- Update documentation to mention `initData` for `ReactiveScene`
- Standardize quote usage and formatting in config files
Centralize Onitama animation logic by moving inline Phaser tweens
into a dedicated `tweens.ts` configuration file. This improves
reusability and cleans up spawners and renderers.
Also updated documentation to warn against adding interruptions to
looped tweens to prevent game logic hangs.