Commit Graph

61 Commits

Author SHA1 Message Date
hyper 70334fa9e3 refactor: wait to launch scene 2026-04-12 18:00:08 +08:00
hyper fbf3f5e636 refactor:refactor: improve ttt 2026-04-12 17:54:46 +08:00
hyper 9ab7ae3e60 refactor: improved scene manager 2026-04-12 17:52:44 +08:00
hyper fe57583a8f refactor: api 2026-04-12 17:34:25 +08:00
hyper 713a14c128 refactor: simplify scene routing 2026-04-12 17:21:49 +08:00
hyper 50531446c2 feat: scene manager and transitions 2026-04-12 16:52:53 +08:00
hyper f8a19653ba refactor: details 2026-04-12 16:31:10 +08:00
hyper 59fa0e6122 refactor: ReactiveScene 2026-04-12 16:26:52 +08:00
hyper 21a7afa276 chore: fix vite config 2026-04-12 15:02:23 +08:00
hypercross 71ccb8732e refactor: some manual changes 2026-04-08 14:21:33 +08:00
hypercross 92e1a5bec1 feat: rotation and more 2026-04-08 11:49:25 +08:00
hypercross 3e064f437b feat: add more tweens 2026-04-08 11:33:59 +08:00
hypercross 00fd395873 fix: more issues with ui 2026-04-08 11:06:34 +08:00
hypercross 2beff5c75c fix: fix ui bugs 2026-04-08 08:57:59 +08:00
hypercross d4819f7cc3 feat: more onitama goodness 2026-04-07 17:46:37 +08:00
hypercross 8bbf20f457 feat: onitama 2026-04-07 16:33:41 +08:00
hypercross deb8c91239 refactor: use boardgame-core's sample exports 2026-04-07 16:16:04 +08:00
hypercross cedb69e55e refactor: more regicide stuff 2026-04-06 17:17:04 +08:00
hypercross a0412ddd88 refactor: fix regicide, presumably? 2026-04-06 16:45:52 +08:00
hypercross 20f722818d refactor: prompt def udpate 2026-04-06 16:20:52 +08:00
hypercross bf20e53c6b feat: regicide card game 2026-04-06 14:21:44 +08:00
hypercross a53f162c03 refactor: update api 2026-04-06 13:59:00 +08:00
hypercross fa104d10f2 refactor: update api 2026-04-06 11:31:51 +08:00
hypercross acb2fc82ba feat: animate after booped 2026-04-05 09:45:01 +08:00
hypercross 2f0fb2bca8 feat: error reporting 2026-04-05 00:31:34 +08:00
hypercross c678974489 feat: add error display & upgrade pick 2026-04-05 00:24:06 +08:00
hypercross df1c0cbb81 feat: add game start overlay 2026-04-05 00:12:05 +08:00
hypercross 6ebfcc6c4d fix: update button to choose cat 2026-04-05 00:06:48 +08:00
hypercross 449727d650 fix: api change 2026-04-05 00:01:26 +08:00
hypercross de4e83e4ea fix: api change for bop 2026-04-04 23:25:43 +08:00
hypercross 61857b8256 fix: api changes fix 2026-04-04 23:14:30 +08:00
hypercross c85fdb604c chore: update game implementation for boardgame-core 2026-04-04 22:52:54 +08:00
hypercross 99dc5e29e7 chore: install inline-schema 2026-04-04 22:52:40 +08:00
hypercross 76687de672 refactor: misc 2026-04-04 16:34:17 +08:00
hypercross 72e159e52b refactor: reorg 2026-04-04 16:25:36 +08:00
hypercross bf62805c38 refactor: context update 2026-04-04 16:19:18 +08:00
hypercross 6c86a97c8f refactor: await for tween interruption 2026-04-04 15:43:50 +08:00
hypercross db83e89a46 refactor: expose addInterruption 2026-04-04 15:40:18 +08:00
hypercross 0dbb4fc2ba fix: some boop states are not updated in produce 2026-04-04 15:23:56 +08:00
hypercross aba035f2ec fix: details 2026-04-04 14:47:03 +08:00
hypercross 39f5e6159c feat: boop game 2026-04-04 14:30:49 +08:00
hypercross 696872d5d7 feat: that's boop for ya 2026-04-04 14:22:35 +08:00
hypercross 951fbc7045 fix: resetting methods 2026-04-04 14:13:41 +08:00
hypercross 5fd2c3d208 chore: clean up 2026-04-04 13:48:48 +08:00
hypercross 2984d8b20d refactor: clean up 2026-04-04 13:21:44 +08:00
hypercross 2b59adf000 feat: handle input 2026-04-04 12:52:14 +08:00
hypercross f83e031c9a refactor: human effort to reorg the code 2026-04-04 12:14:26 +08:00
hypercross e8c98d3ad3 chore: add preact signals 2026-04-04 10:44:14 +08:00
hypercross 4fa06098ba refactor: use GameHost for simplification 2026-04-04 01:11:49 +08:00
hypercross 32509d7812 chore: add tests 2026-04-04 00:48:44 +08:00