Commit Graph

29 Commits

Author SHA1 Message Date
hyper cc80cbad06 fix: fading 2026-04-12 18:18:45 +08:00
hyper 6584578316 fix: overlay init 2026-04-12 18:11:23 +08:00
hyper fbf3f5e636 refactor:refactor: improve ttt 2026-04-12 17:54:46 +08:00
hyper fe57583a8f refactor: api 2026-04-12 17:34:25 +08:00
hyper 713a14c128 refactor: simplify scene routing 2026-04-12 17:21:49 +08:00
hyper 50531446c2 feat: scene manager and transitions 2026-04-12 16:52:53 +08:00
hyper f8a19653ba refactor: details 2026-04-12 16:31:10 +08:00
hyper 21a7afa276 chore: fix vite config 2026-04-12 15:02:23 +08:00
hypercross deb8c91239 refactor: use boardgame-core's sample exports 2026-04-07 16:16:04 +08:00
hypercross 20f722818d refactor: prompt def udpate 2026-04-06 16:20:52 +08:00
hypercross fa104d10f2 refactor: update api 2026-04-06 11:31:51 +08:00
hypercross 449727d650 fix: api change 2026-04-05 00:01:26 +08:00
hypercross 61857b8256 fix: api changes fix 2026-04-04 23:14:30 +08:00
hypercross c85fdb604c chore: update game implementation for boardgame-core 2026-04-04 22:52:54 +08:00
hypercross 951fbc7045 fix: resetting methods 2026-04-04 14:13:41 +08:00
hypercross 2984d8b20d refactor: clean up 2026-04-04 13:21:44 +08:00
hypercross 2b59adf000 feat: handle input 2026-04-04 12:52:14 +08:00
hypercross f83e031c9a refactor: human effort to reorg the code 2026-04-04 12:14:26 +08:00
hypercross e8c98d3ad3 chore: add preact signals 2026-04-04 10:44:14 +08:00
hypercross 4fa06098ba refactor: use GameHost for simplification 2026-04-04 01:11:49 +08:00
hypercross 3395a315a6 refactor: simplify input handling? 2026-04-04 00:17:52 +08:00
hypercross 7501b5f592 fix: fix bugs 2026-04-04 00:10:26 +08:00
hypercross 656c33cb59 update: various improvements 2026-04-03 19:39:07 +08:00
hypercross febb9fb256 chore: fix ts output 2026-04-03 19:16:11 +08:00
hypercross 5d4c169fea fix: update according to boardgame-core 2026-04-03 19:13:12 +08:00
hypercross df2b839e07 fix: fix entrance rig and details 2026-04-03 16:18:44 +08:00
hypercross ccd39dcce4 fix: phaser container doesn't exist 2026-04-03 15:36:15 +08:00
hypercross 6daa77f6f9 refactor: use link instead of file for local dependency 2026-04-03 15:31:29 +08:00
hypercross 588d28ff07 init: board game phaser start 2026-04-03 15:18:47 +08:00