Implement a new combat test scene to visualize Slay the Spire-like combat states. This includes: - `CombatUnitContainer`: A Phaser container for displaying unit HP, name, buffs, and enemy intents. - `CombatUnitSpawner`: A spawner to manage the lifecycle of combat units based on the combat state. - ` |
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| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||