Introduce `InventorySurface` to allow items to be moved between different inventory grids. - Update `InventoryItemContainer` to use surface-specific cell sizes and coordinate transformations. - Update `InventoryItemSpawner` to handle multiple surfaces. - Refactor `moveItem` to support transferring items from one `InventorySignal` to another. - Add `InventorySurfaceState` to manage surface-specific metadata. - Remove reliance on global `GRID_CONFIG` in favor of surface data. |
||
|---|---|---|
| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||