boardgame-phaser/packages
hypercross 422ddde200 refactor: support multiple inventory surfaces
Introduce `InventorySurface` to allow items to be moved between
different inventory grids.

- Update `InventoryItemContainer` to use surface-specific cell sizes
  and coordinate transformations.
- Update `InventoryItemSpawner` to handle multiple surfaces.
- Refactor `moveItem` to support transferring items from one
  `InventorySignal` to another.
- Add `InventorySurfaceState` to manage surface-specific metadata.
- Remove reliance on global `GRID_CONFIG` in favor of surface data.
2026-04-21 16:39:10 +08:00
..
boop-game fix: boop supply 2026-04-12 18:55:35 +08:00
framework feat(framework): support multi-button drag and drop 2026-04-20 20:33:56 +08:00
onitama-game refactor(onitama): centralize visual constants in config 2026-04-20 16:04:29 +08:00
regicide-game chore: fix vite config 2026-04-12 15:02:23 +08:00
sample-game fix: fading 2026-04-12 18:18:45 +08:00
sts-like-viewer refactor: support multiple inventory surfaces 2026-04-21 16:39:10 +08:00