- Use `snapBack` instead of immediate coordinate reset when a drag fails - Adjust grid snapping calculation to use center-relative coordinates - Validate item placement by simulating removal from the grid first |
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|---|---|---|
| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||