// ── Keyboard input via blessed ──────────────────────── import type blessed from "blessed"; export type Key = | "h" | "s" | "n" | "up" | "down" | "q"; /** Wire blessed screen key events to a callback. */ export function startInput( screen: blessed.Widgets.Screen, onKey: (key: Key) => void, ): void { screen.key( ["h", "s", "n", "up", "down", "q", "C-c"], (_ch, key) => { if (key.name === "q" || key.name === "C-c") { screen.destroy(); process.exit(0); } onKey(key.name as Key); }, ); }