ecs-observable/examples/tetris
hypercross ec8f668392 feat(bt): add declarative tree builder
Introduce `buildTree` to allow defining behaviour trees using a
declarative `TreeDef` object instead of manual entity spawning and
relationship wiring. This simplifies tree construction and manages
leaf handlers internally.
2026-06-01 23:57:19 +08:00
..
commands.ts feat(examples): add Tetris game example 2026-06-01 23:18:07 +08:00
components.ts feat(examples): add Tetris game example 2026-06-01 23:18:07 +08:00
game.ts feat(examples): add Tetris game example 2026-06-01 23:18:07 +08:00
input.ts feat(examples): add Tetris game example 2026-06-01 23:18:07 +08:00
main.ts feat(bt): add declarative tree builder 2026-06-01 23:57:19 +08:00
render.ts feat(world): add singleton component support 2026-06-01 23:52:47 +08:00