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oecs-sharp
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1bb290e60c
oecs-sharp
/
Game.TicTacToe
/
Components
/
Player.cs
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test: add unit tests for Blackjack and TicTacToe - Add xUnit test projects for both games - Implement game flow tests for Blackjack - Implement game flow tests for TicTacToe - Rename namespaces and projects to follow `Game.*` convention - Add documentation for testing games
2026-07-20 16:41:10 +08:00
namespace
Game.TicTacToe
;
feat: add TicTacToe example project Implement a complete Tic-Tac-Toe game using OECS to demonstrate ECS patterns, including: - Command pattern for placing marks - System groups for logical updates and rendering - CSV loading for initial board state - Reactivity logging for observing entity and component changes
2026-07-18 20:43:13 +08:00
public
enum
Player
:
byte
{
None
=
0
,
X
=
1
,
O
=
2
}