2026-07-18 23:26:56 +08:00
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using MessagePack;
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2026-07-20 16:41:10 +08:00
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namespace Game.Blackjack;
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2026-07-18 23:26:56 +08:00
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/// <summary>
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/// Tag component marking the dealer's hand entity.
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/// </summary>
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[MessagePackObject]
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public struct DealerHand { }
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