oecs-sharp/Game.Blackjack/Components/DealerHand.cs

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2026-07-18 23:26:56 +08:00
using MessagePack;
namespace Game.Blackjack;
2026-07-18 23:26:56 +08:00
/// <summary>
/// Tag component marking the dealer's hand entity.
/// </summary>
[MessagePackObject]
public struct DealerHand { }