14 lines
349 B
C#
14 lines
349 B
C#
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using MessagePack;
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namespace Game.CardWars;
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/// <summary>
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/// Placed on the singleton when a 决斗家 (Duelist) is played.
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/// The play phase ends when the turn comes back to this player.
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/// Removed automatically when the phase transitions.
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/// </summary>
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[MessagePackObject]
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public struct PendingDuelist
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{
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[Key(0)] public int PlayerIndex;
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}
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