2026-07-18 20:43:13 +08:00
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using MessagePack;
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2026-07-20 16:41:10 +08:00
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namespace Game.TicTacToe;
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2026-07-18 20:43:13 +08:00
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/// <summary>
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/// A mark placed on a cell by a player.
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/// Only present on cells that have been claimed.
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/// </summary>
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[MessagePackObject]
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public struct Mark
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{
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[Key(0)] public Player Player;
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}
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