- Add serialization support to `World`, `EntityAllocator`, and `SparseSet` - Implement `SaveGame` and `LoadGame` functionality in the TicTacToe example - Add ability to resume a game from a saved state - Implement auto-save after every move in the game loop |
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| docs | ||
| examples/TicTacToe | ||
| src/OECS | ||
| tests/OECS.Tests | ||
| .gitignore | ||
| OECS.sln | ||
| design.md | ||