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hypercross
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oecs-sharp
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Observable ECS for Godot / Unity ?
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hypercross
9aa2a71257
feat: add WorldSerializer for saving and loading world state
2026-07-18 21:07:05 +08:00
docs
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00
examples
/TicTacToe
feat: add WorldSerializer for saving and loading world state
2026-07-18 21:07:05 +08:00
src
/OECS
feat: add WorldSerializer for saving and loading world state
2026-07-18 21:07:05 +08:00
tests
/OECS.Tests
feat: add component validation and TryGetComponent
2026-07-18 20:07:43 +08:00
.gitignore
feat: initialize OECS project structure
2026-07-18 19:03:37 +08:00
OECS.sln
feat: initialize OECS project structure
2026-07-18 19:03:37 +08:00
design.md
docs: add ADR-012 and MessagePack serialization guidelines
2026-07-18 19:07:22 +08:00