Implement a complete Tic-Tac-Toe game using OECS to demonstrate ECS patterns, including: - Command pattern for placing marks - System groups for logical updates and rendering - CSV loading for initial board state - Reactivity logging for observing entity and component changes |
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| docs | ||
| examples/TicTacToe | ||
| src/OECS | ||
| tests/OECS.Tests | ||
| .gitignore | ||
| OECS.sln | ||
| design.md | ||