Observable ECS for Godot / Unity ?
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hypercross ac7cd80a6f fix(oecs): clear dense entities array on reset 2026-07-18 22:06:33 +08:00
docs docs: update API surface documentation 2026-07-18 21:59:09 +08:00
examples/TicTacToe refactor: use ReadSingleton for GameState in RenderSystem 2026-07-18 21:24:11 +08:00
src/OECS fix(oecs): clear dense entities array on reset 2026-07-18 22:06:33 +08:00
tests/OECS.Tests refactor: add struct constraint to Relationship 2026-07-18 22:05:29 +08:00
.gitignore feat: initialize OECS project structure 2026-07-18 19:03:37 +08:00
OECS.sln feat: initialize OECS project structure 2026-07-18 19:03:37 +08:00
design.md docs: add ADR-012 and MessagePack serialization guidelines 2026-07-18 19:07:22 +08:00