Update the ECS engine to support automatic mutation tracking for singletons during iteration, removing the need for manual `MarkModified` calls. - Update `ComponentDiscoveryGenerator` to detect singleton components. - Refactor `PlaceMarkCommand` and `WinCheckSystem` to leverage automatic mutation marking. - Replace `ForEach` usage with `Select` and `ItemN` access in tests and systems to align with the updated iterator API. |
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| .. | ||
| Game.TicTacToe.Tests.csproj | ||
| GameFlowTests.cs | ||
| PlayTests.cs | ||
| SnapshotTests.cs | ||