2026-03-17 20:01:04 +08:00
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import { Command } from 'commander';
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import { generateCardDeck, type GenerateCardDeckParams, type CardField } from '../tools/generate-card-deck.js';
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/**
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* MCP 服务器命令
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*
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* 提供 MCP (Model Context Protocol) 服务器功能,用于与 AI 助手集成
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*/
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export interface MCPOptions {
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port?: string;
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2026-03-17 22:49:47 +08:00
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cwd?: string;
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2026-03-17 20:01:04 +08:00
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}
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export const mcpCommand = new Command('mcp')
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.description('MCP 服务器 - 用于 AI 助手集成的工具协议')
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.addCommand(
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new Command('serve')
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.description('启动 MCP 服务器')
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.argument('[host]', '服务器地址', 'stdio')
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.option('-p, --port <port>', 'HTTP 端口(仅 HTTP 传输)', '3001')
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2026-03-18 11:31:13 +08:00
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.option('--cwd <dir>', '工作目录(工具调用的相对路径基准)', process.env.TTRPG_MCP_CWD || process.cwd())
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2026-03-17 20:01:04 +08:00
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.action(mcpServeAction)
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)
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.addCommand(
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new Command('generate-card-deck')
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.description('生成卡牌组(快速命令)')
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.requiredOption('--name <name>', '卡牌组名称')
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.requiredOption('--output <dir>', '输出目录')
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.option('-c, --count <number>', '卡牌数量', '10')
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.option('--fields <fields>', '字段列表(逗号分隔)', 'name,type,cost,description')
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.option('--description <desc>', '卡牌组描述')
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.option('--size <size>', '卡牌尺寸', '54x86')
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.option('--grid <grid>', '网格布局', '5x8')
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.action(generateCardDeckAction)
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);
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/**
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* MCP 服务器启动处理函数
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*/
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async function mcpServeAction(host: string, options: MCPOptions) {
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// 切换到指定的工作目录
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const cwd = options.cwd || process.cwd();
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process.chdir(cwd);
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console.error(`MCP 服务器工作目录:${cwd}`);
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2026-03-17 20:01:04 +08:00
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// 动态导入 MCP SDK
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const { Server } = await import('@modelcontextprotocol/sdk/server/index.js');
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const { StdioServerTransport } = await import('@modelcontextprotocol/sdk/server/stdio.js');
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const {
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CallToolRequestSchema,
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ListToolsRequestSchema,
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} = await import('@modelcontextprotocol/sdk/types.js');
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const server = new Server(
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{
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name: 'ttrpg-card-generator',
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version: '0.1.0',
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},
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{
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capabilities: {
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tools: {},
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},
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}
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);
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// 处理工具列表请求
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server.setRequestHandler(ListToolsRequestSchema, async () => {
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return {
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tools: [
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{
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name: 'generate_card_deck',
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description: '生成 TTRPG 卡牌组内容,包括 Markdown 介绍文件、CSV 数据文件和 md-deck 组件配置',
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inputSchema: {
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type: 'object',
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properties: {
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deck_name: {
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type: 'string',
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description: '卡牌组名称,将用于生成文件名',
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},
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output_dir: {
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type: 'string',
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description: '输出目录路径(相对路径相对于 MCP 服务器工作目录)',
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},
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card_count: {
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type: 'number',
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description: '卡牌数量',
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default: 10,
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},
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card_template: {
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type: 'object',
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description: '卡牌模板定义',
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properties: {
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fields: {
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type: 'array',
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description: '卡牌字段列表',
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items: {
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type: 'object',
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properties: {
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name: {
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type: 'string',
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description: '字段名称(英文,用于 CSV 列名)',
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},
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description: {
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type: 'string',
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description: '字段描述',
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},
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examples: {
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type: 'array',
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description: '示例值列表',
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items: { type: 'string' },
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},
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},
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required: ['name'],
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},
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},
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examples: {
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type: 'array',
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description: '完整的卡牌示例数据',
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items: {
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type: 'object',
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additionalProperties: { type: 'string' },
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},
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},
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},
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required: ['fields'],
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},
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deck_config: {
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type: 'object',
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description: 'md-deck 组件配置',
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properties: {
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size: {
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type: 'string',
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description: '卡牌尺寸,格式 "宽 x 高"(单位 mm)',
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default: '54x86',
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},
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grid: {
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type: 'string',
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description: '网格布局,格式 "列 x 行"',
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default: '5x8',
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},
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bleed: {
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type: 'number',
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description: '出血边距(mm)',
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default: 1,
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},
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padding: {
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type: 'number',
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description: '内边距(mm)',
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default: 2,
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},
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shape: {
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type: 'string',
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description: '卡牌形状',
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enum: ['rectangle', 'circle', 'hex', 'diamond'],
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default: 'rectangle',
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},
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layers: {
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type: 'string',
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description: '正面图层配置,格式 "字段:行,列范围,字体大小"',
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},
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back_layers: {
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type: 'string',
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description: '背面图层配置',
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},
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},
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},
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description: {
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type: 'string',
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description: '卡牌组的介绍描述(可选)',
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},
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},
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required: ['deck_name', 'output_dir'],
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},
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},
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],
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};
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});
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// 处理工具调用请求
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server.setRequestHandler(CallToolRequestSchema, async (request) => {
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const { name, arguments: args } = request.params;
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if (name === 'generate_card_deck') {
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try {
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const params = args as unknown as GenerateCardDeckParams;
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// 验证必需参数
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if (!params.deck_name || !params.output_dir) {
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return {
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content: [
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{
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type: 'text',
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text: '错误:缺少必需参数 deck_name 或 output_dir',
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},
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],
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isError: true,
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};
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}
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2026-03-17 22:49:47 +08:00
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// 生成卡牌组(使用当前工作目录)
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const result = generateCardDeck(params);
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return {
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content: [
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{
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type: 'text',
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text: result.message,
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},
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{
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type: 'text',
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text: `\n## 生成的组件代码\n\n\`\`\`markdown\n${result.deckComponent}\n\`\`\``,
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},
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],
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};
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} catch (error) {
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return {
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content: [
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{
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type: 'text',
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text: `生成失败:${error instanceof Error ? error.message : '未知错误'}`,
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},
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],
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isError: true,
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};
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}
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}
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return {
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content: [
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{
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type: 'text',
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text: `未知工具:${name}`,
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},
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],
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isError: true,
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};
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});
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// 启动服务器
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if (host === 'stdio') {
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const transport = new StdioServerTransport();
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await server.connect(transport);
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console.error('TTRPG 卡牌生成 MCP 服务器已启动(stdio)');
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} else {
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// TODO: 支持 HTTP 传输
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console.error('HTTP 传输模式尚未实现,请使用 stdio 模式');
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process.exit(1);
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}
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}
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/**
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* 快速生成卡牌组命令处理函数
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*/
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async function generateCardDeckAction(options: {
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name: string;
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output: string;
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count: string;
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fields: string;
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description?: string;
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size: string;
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grid: string;
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}) {
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const fieldNames = options.fields.split(',').map(f => f.trim());
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const template = {
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fields: fieldNames.map((name): CardField => ({
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name,
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examples: ['示例 1', '示例 2']
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}))
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};
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const params: GenerateCardDeckParams = {
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deck_name: options.name,
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output_dir: options.output,
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card_count: parseInt(options.count, 10),
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card_template: template,
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deck_config: {
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size: options.size,
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grid: options.grid
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},
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description: options.description
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};
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const result = generateCardDeck(params);
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console.log('\n✅ 卡牌组生成成功!\n');
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console.log(result.message);
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console.log('\n📦 组件代码:');
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console.log(` ${result.deckComponent}\n`);
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}
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