feat: md-deck editor???
This commit is contained in:
parent
907cabe9a0
commit
561d647bce
|
|
@ -1,5 +1,5 @@
|
|||
import { customElement, noShadowDOM } from 'solid-element';
|
||||
import { createSignal, For, Show, createEffect, createMemo, createResource } from 'solid-js';
|
||||
import { createSignal, For, Show, createEffect, createMemo, createResource, onMount } from 'solid-js';
|
||||
import { parse } from 'csv-parse/browser/esm/sync';
|
||||
import { marked } from '../markdown';
|
||||
import { resolvePath } from '../utils/path';
|
||||
|
|
@ -16,6 +16,15 @@ interface Layer {
|
|||
y2: number;
|
||||
}
|
||||
|
||||
interface LayerConfig {
|
||||
prop: string;
|
||||
visible: boolean;
|
||||
x1: number;
|
||||
y1: number;
|
||||
x2: number;
|
||||
y2: number;
|
||||
}
|
||||
|
||||
// 解析 layers 字符串 "body:1,7-5,8 title:1,1-5,1"
|
||||
function parseLayers(layersStr: string): Layer[] {
|
||||
if (!layersStr) return [];
|
||||
|
|
@ -37,6 +46,14 @@ function parseLayers(layersStr: string): Layer[] {
|
|||
return layers;
|
||||
}
|
||||
|
||||
// 格式化 layers 为字符串
|
||||
function formatLayers(layers: LayerConfig[]): string {
|
||||
return layers
|
||||
.filter(l => l.visible)
|
||||
.map(l => `${l.prop}:${l.x1},${l.y1}-${l.x2},${l.y2}`)
|
||||
.join(' ');
|
||||
}
|
||||
|
||||
// 全局缓存已加载的 CSV 内容
|
||||
const csvCache = new Map<string, CardData[]>();
|
||||
|
||||
|
|
@ -45,7 +62,8 @@ customElement('md-deck', {
|
|||
grid: '5x8',
|
||||
bleed: '1',
|
||||
padding: '2',
|
||||
layers: ''
|
||||
layers: '',
|
||||
fixed: false
|
||||
}, (props, { element }) => {
|
||||
noShadowDOM();
|
||||
|
||||
|
|
@ -53,6 +71,22 @@ customElement('md-deck', {
|
|||
const [activeTab, setActiveTab] = createSignal(0);
|
||||
let tabsContainer: HTMLDivElement | undefined;
|
||||
|
||||
// 编辑器状态
|
||||
const [isEditing, setIsEditing] = createSignal(false);
|
||||
const [editingLayer, setEditingLayer] = createSignal<string | null>(null);
|
||||
const [layerConfigs, setLayerConfigs] = createSignal<LayerConfig[]>([]);
|
||||
|
||||
// 框选状态
|
||||
const [isSelecting, setIsSelecting] = createSignal(false);
|
||||
const [selectStart, setSelectStart] = createSignal<{ x: number; y: number } | null>(null);
|
||||
const [selectEnd, setSelectEnd] = createSignal<{ x: number; y: number } | null>(null);
|
||||
|
||||
// 本地编辑的属性
|
||||
const [localSize, setLocalSize] = createSignal(props.size as string || '54x86');
|
||||
const [localGrid, setLocalGrid] = createSignal(props.grid as string || '5x8');
|
||||
const [localBleed, setLocalBleed] = createSignal(props.bleed as string || '1');
|
||||
const [localPadding, setLocalPadding] = createSignal(props.padding as string || '2');
|
||||
|
||||
// 从 element 的 textContent 获取 CSV 路径
|
||||
const src = element?.textContent?.trim() || '';
|
||||
|
||||
|
|
@ -92,18 +126,36 @@ customElement('md-deck', {
|
|||
const data = csvData();
|
||||
if (data) {
|
||||
setCards(data);
|
||||
// 初始化 layer configs
|
||||
const parsed = parseLayers(props.layers as string || '');
|
||||
const allProps = Object.keys(data[0] || {}).filter(k => k !== 'label');
|
||||
const configs: LayerConfig[] = allProps.map(prop => {
|
||||
const existing = parsed.find(l => l.prop === prop);
|
||||
return {
|
||||
prop,
|
||||
visible: !!existing,
|
||||
x1: existing?.x1 || 1,
|
||||
y1: existing?.y1 || 1,
|
||||
x2: existing?.x2 || 2,
|
||||
y2: existing?.y2 || 2
|
||||
};
|
||||
});
|
||||
setLayerConfigs(configs);
|
||||
}
|
||||
});
|
||||
|
||||
// 检查是否 fixed
|
||||
const isFixed = () => props.fixed === true || props.fixed === 'true';
|
||||
|
||||
// 解析尺寸
|
||||
const dimensions = createMemo(() => {
|
||||
const [width, height] = (props.size as string).split('x').map(Number);
|
||||
const [bleedW, bleedH] = (props.bleed as string).includes('x')
|
||||
? (props.bleed as string).split('x').map(Number)
|
||||
: [Number(props.bleed), Number(props.bleed)];
|
||||
const [padW, padH] = (props.padding as string).includes('x')
|
||||
? (props.padding as string).split('x').map(Number)
|
||||
: [Number(props.padding), Number(props.padding)];
|
||||
const [width, height] = localSize().split('x').map(Number);
|
||||
const [bleedW, bleedH] = localBleed().includes('x')
|
||||
? localBleed().split('x').map(Number)
|
||||
: [Number(localBleed()), Number(localBleed())];
|
||||
const [padW, padH] = localPadding().includes('x')
|
||||
? localPadding().split('x').map(Number)
|
||||
: [Number(localPadding()), Number(localPadding())];
|
||||
|
||||
// 实际卡牌尺寸(含出血)
|
||||
const cardWidth = width + bleedW * 2;
|
||||
|
|
@ -114,7 +166,7 @@ customElement('md-deck', {
|
|||
const gridAreaHeight = height - padH * 2;
|
||||
|
||||
// 解析网格
|
||||
const [gridW, gridH] = (props.grid as string).split('x').map(Number);
|
||||
const [gridW, gridH] = localGrid().split('x').map(Number);
|
||||
|
||||
// 每个网格单元的尺寸(mm)
|
||||
const cellWidth = gridAreaWidth / gridW;
|
||||
|
|
@ -138,9 +190,6 @@ customElement('md-deck', {
|
|||
};
|
||||
});
|
||||
|
||||
// 解析 layers
|
||||
const layers = createMemo(() => parseLayers(props.layers as string));
|
||||
|
||||
// 渲染 layer 内容
|
||||
const renderLayer = (layer: Layer, cardData: CardData): string => {
|
||||
const content = cardData[layer.prop] || '';
|
||||
|
|
@ -149,11 +198,8 @@ customElement('md-deck', {
|
|||
|
||||
// 计算 layer 位置样式(单位:mm)
|
||||
const getLayerStyle = (layer: Layer, dims: ReturnType<typeof dimensions>) => {
|
||||
// layer 坐标是网格坐标(1-based)
|
||||
// 计算相对于网格区域起点的偏移(mm)
|
||||
const left = (layer.x1 - 1) * dims.cellWidth;
|
||||
const top = (layer.y1 - 1) * dims.cellHeight;
|
||||
// 计算尺寸(mm)
|
||||
const width = (layer.x2 - layer.x1 + 1) * dims.cellWidth;
|
||||
const height = (layer.y2 - layer.y1 + 1) * dims.cellHeight;
|
||||
|
||||
|
|
@ -165,10 +211,138 @@ customElement('md-deck', {
|
|||
};
|
||||
};
|
||||
|
||||
// 开始框选
|
||||
const handleCardMouseDown = (e: MouseEvent) => {
|
||||
if (!isEditing() || !editingLayer()) return;
|
||||
|
||||
const cardEl = e.currentTarget as HTMLElement;
|
||||
const rect = cardEl.getBoundingClientRect();
|
||||
const dims = dimensions();
|
||||
|
||||
// 计算相对于网格区域起点的坐标(网格单位)
|
||||
const offsetX = (e.clientX - rect.left) / rect.width * dims.cardWidth;
|
||||
const offsetY = (e.clientY - rect.top) / rect.height * dims.cardHeight;
|
||||
|
||||
const gridX = Math.max(1, Math.floor((offsetX - dims.gridOriginX) / dims.cellWidth) + 1);
|
||||
const gridY = Math.max(1, Math.floor((offsetY - dims.gridOriginY) / dims.cellHeight) + 1);
|
||||
|
||||
setSelectStart({ x: gridX, y: gridY });
|
||||
setSelectEnd({ x: gridX, y: gridY });
|
||||
setIsSelecting(true);
|
||||
};
|
||||
|
||||
// 更新框选结束位置
|
||||
const handleCardMouseMove = (e: MouseEvent) => {
|
||||
if (!isSelecting()) return;
|
||||
|
||||
const cardEl = e.currentTarget as HTMLElement;
|
||||
const rect = cardEl.getBoundingClientRect();
|
||||
const dims = dimensions();
|
||||
|
||||
const offsetX = (e.clientX - rect.left) / rect.width * dims.cardWidth;
|
||||
const offsetY = (e.clientY - rect.top) / rect.height * dims.cardHeight;
|
||||
|
||||
const gridX = Math.max(1, Math.min(dims.gridW, Math.floor((offsetX - dims.gridOriginX) / dims.cellWidth) + 1));
|
||||
const gridY = Math.max(1, Math.min(dims.gridH, Math.floor((offsetY - dims.gridOriginY) / dims.cellHeight) + 1));
|
||||
|
||||
setSelectEnd({ x: gridX, y: gridY });
|
||||
};
|
||||
|
||||
// 结束框选
|
||||
const handleCardMouseUp = () => {
|
||||
if (!isSelecting() || !editingLayer()) return;
|
||||
|
||||
const start = selectStart()!;
|
||||
const end = selectEnd()!;
|
||||
|
||||
const x1 = Math.min(start.x, end.x);
|
||||
const y1 = Math.min(start.y, end.y);
|
||||
const x2 = Math.max(start.x, end.x);
|
||||
const y2 = Math.max(start.y, end.y);
|
||||
|
||||
setLayerConfigs(configs => configs.map(c =>
|
||||
c.prop === editingLayer() ? { ...c, x1, y1, x2, y2 } : c
|
||||
));
|
||||
|
||||
setIsSelecting(false);
|
||||
setSelectStart(null);
|
||||
setSelectEnd(null);
|
||||
setEditingLayer(null);
|
||||
};
|
||||
|
||||
// 切换图层可见性
|
||||
const toggleLayerVisible = (prop: string) => {
|
||||
setLayerConfigs(configs => configs.map(c =>
|
||||
c.prop === prop ? { ...c, visible: !c.visible } : c
|
||||
));
|
||||
};
|
||||
|
||||
// 开始编辑图层位置
|
||||
const startEditingLayer = (prop: string) => {
|
||||
setEditingLayer(prop);
|
||||
};
|
||||
|
||||
// 生成 md-deck 代码
|
||||
const generateCode = () => {
|
||||
const layersStr = formatLayers(layerConfigs());
|
||||
return `:md-deck[${src}]{size="${localSize()}" grid="${localGrid()}" bleed="${localBleed()}" padding="${localPadding()}" layers="${layersStr}"}`;
|
||||
};
|
||||
|
||||
// 复制代码
|
||||
const copyCode = () => {
|
||||
const code = generateCode();
|
||||
navigator.clipboard.writeText(code).then(() => {
|
||||
alert('已复制到剪贴板!');
|
||||
}).catch(err => {
|
||||
console.error('复制失败:', err);
|
||||
});
|
||||
};
|
||||
|
||||
// 更新 CSV 数据
|
||||
const updateCardData = (key: string, value: string) => {
|
||||
setCards(cards => cards.map((card, i) =>
|
||||
i === activeTab() ? { ...card, [key]: value } : card
|
||||
));
|
||||
};
|
||||
|
||||
return (
|
||||
<div class="md-deck">
|
||||
<div class="md-deck flex gap-4">
|
||||
{/* 左侧:CSV 数据编辑 */}
|
||||
<Show when={isEditing() && !isFixed()}>
|
||||
<div class="w-64 flex-shrink-0">
|
||||
<h3 class="font-bold mb-2">卡牌数据</h3>
|
||||
<div class="space-y-2 max-h-96 overflow-y-auto">
|
||||
<For each={Object.keys(cards()[activeTab()] || {})}>
|
||||
{(key) => (
|
||||
<div>
|
||||
<label class="block text-sm font-medium text-gray-700">{key}</label>
|
||||
<textarea
|
||||
class="w-full border border-gray-300 rounded px-2 py-1 text-sm"
|
||||
rows={3}
|
||||
value={cards()[activeTab()]?.[key] || ''}
|
||||
onInput={(e) => updateCardData(key, e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</For>
|
||||
</div>
|
||||
</div>
|
||||
</Show>
|
||||
|
||||
{/* 中间:卡牌预览 */}
|
||||
<div class="flex-1">
|
||||
{/* Tab 选择器 */}
|
||||
<div class="flex items-center gap-2 border-b border-gray-200 pb-2 mb-4">
|
||||
<button
|
||||
onClick={() => setIsEditing(!isEditing())}
|
||||
class={`px-3 py-1 rounded text-sm font-medium transition-colors ${
|
||||
isEditing() && !isFixed()
|
||||
? 'bg-blue-100 text-blue-600'
|
||||
: 'bg-gray-100 text-gray-600 hover:bg-gray-200'
|
||||
} cursor-pointer`}
|
||||
>
|
||||
{isEditing() ? '✓ 编辑中' : '✏️ 编辑'}
|
||||
</button>
|
||||
<div ref={tabsContainer} class="flex gap-1 overflow-x-auto flex-1 min-w-0 flex-wrap">
|
||||
<For each={cards()}>
|
||||
{(card, index) => (
|
||||
|
|
@ -194,6 +368,7 @@ customElement('md-deck', {
|
|||
{(() => {
|
||||
const currentCard = cards()[activeTab()];
|
||||
const dims = dimensions();
|
||||
const visibleLayers = layerConfigs().filter(l => l.visible);
|
||||
|
||||
return (
|
||||
<div
|
||||
|
|
@ -202,7 +377,40 @@ customElement('md-deck', {
|
|||
width: `${dims.cardWidth}mm`,
|
||||
height: `${dims.cardHeight}mm`
|
||||
}}
|
||||
onMouseDown={handleCardMouseDown}
|
||||
onMouseMove={handleCardMouseMove}
|
||||
onMouseUp={handleCardMouseUp}
|
||||
onMouseLeave={handleCardMouseUp}
|
||||
>
|
||||
{/* 框选遮罩 */}
|
||||
<Show when={isSelecting() && selectStart() && selectEnd()}>
|
||||
{(() => {
|
||||
const start = selectStart()!;
|
||||
const end = selectEnd()!;
|
||||
const x1 = Math.min(start.x, end.x);
|
||||
const y1 = Math.min(start.y, end.y);
|
||||
const x2 = Math.max(start.x, end.x);
|
||||
const y2 = Math.max(start.y, end.y);
|
||||
|
||||
const left = dims.gridOriginX + (x1 - 1) * dims.cellWidth;
|
||||
const top = dims.gridOriginY + (y1 - 1) * dims.cellHeight;
|
||||
const width = (x2 - x1 + 1) * dims.cellWidth;
|
||||
const height = (y2 - y1 + 1) * dims.cellHeight;
|
||||
|
||||
return (
|
||||
<div
|
||||
class="absolute bg-blue-500/30 border-2 border-blue-500 pointer-events-none"
|
||||
style={{
|
||||
left: `${left}mm`,
|
||||
top: `${top}mm`,
|
||||
width: `${width}mm`,
|
||||
height: `${height}mm`
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})()}
|
||||
</Show>
|
||||
|
||||
{/* 网格区域容器 */}
|
||||
<div
|
||||
class="absolute"
|
||||
|
|
@ -213,13 +421,39 @@ customElement('md-deck', {
|
|||
height: `${dims.gridAreaHeight}mm`
|
||||
}}
|
||||
>
|
||||
{/* 编辑模式下的网格线 */}
|
||||
<Show when={isEditing() && !isFixed()}>
|
||||
<div class="absolute inset-0 pointer-events-none">
|
||||
<For each={Array.from({ length: dims.gridW - 1 })}>
|
||||
{(_, i) => (
|
||||
<div
|
||||
class="absolute top-0 bottom-0 border-r border-dashed border-gray-300"
|
||||
style={{ left: `${(i() + 1) * dims.cellWidth}mm` }}
|
||||
/>
|
||||
)}
|
||||
</For>
|
||||
<For each={Array.from({ length: dims.gridH - 1 })}>
|
||||
{(_, i) => (
|
||||
<div
|
||||
class="absolute left-0 right-0 border-b border-dashed border-gray-300"
|
||||
style={{ top: `${(i() + 1) * dims.cellHeight}mm` }}
|
||||
/>
|
||||
)}
|
||||
</For>
|
||||
</div>
|
||||
</Show>
|
||||
|
||||
{/* 渲染每个 layer */}
|
||||
<For each={layers()}>
|
||||
<For each={visibleLayers}>
|
||||
{(layer) => {
|
||||
const style = getLayerStyle(layer, dims);
|
||||
const isEditingThis = editingLayer() === layer.prop;
|
||||
|
||||
return (
|
||||
<div
|
||||
class="absolute flex items-center justify-center text-center prose prose-sm"
|
||||
class={`absolute flex items-center justify-center text-center prose prose-sm ${
|
||||
isEditingThis ? 'bg-blue-500/20 ring-2 ring-blue-500' : ''
|
||||
}`}
|
||||
style={style}
|
||||
innerHTML={renderLayer(layer, currentCard)}
|
||||
/>
|
||||
|
|
@ -234,5 +468,91 @@ customElement('md-deck', {
|
|||
</div>
|
||||
</Show>
|
||||
</div>
|
||||
|
||||
{/* 右侧:属性编辑表单 */}
|
||||
<Show when={isEditing() && !isFixed()}>
|
||||
<div class="w-64 flex-shrink-0">
|
||||
<h3 class="font-bold mb-2">卡牌属性</h3>
|
||||
|
||||
<div class="space-y-3">
|
||||
<div>
|
||||
<label class="block text-sm font-medium text-gray-700">尺寸 (mm)</label>
|
||||
<input
|
||||
type="text"
|
||||
class="w-full border border-gray-300 rounded px-2 py-1 text-sm"
|
||||
value={localSize()}
|
||||
onInput={(e) => setLocalSize(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<label class="block text-sm font-medium text-gray-700">网格</label>
|
||||
<input
|
||||
type="text"
|
||||
class="w-full border border-gray-300 rounded px-2 py-1 text-sm"
|
||||
value={localGrid()}
|
||||
onInput={(e) => setLocalGrid(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<label class="block text-sm font-medium text-gray-700">出血 (mm)</label>
|
||||
<input
|
||||
type="text"
|
||||
class="w-full border border-gray-300 rounded px-2 py-1 text-sm"
|
||||
value={localBleed()}
|
||||
onInput={(e) => setLocalBleed(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<label class="block text-sm font-medium text-gray-700">内边距 (mm)</label>
|
||||
<input
|
||||
type="text"
|
||||
class="w-full border border-gray-300 rounded px-2 py-1 text-sm"
|
||||
value={localPadding()}
|
||||
onInput={(e) => setLocalPadding(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<hr class="my-4" />
|
||||
|
||||
<h4 class="font-medium text-sm text-gray-700">图层</h4>
|
||||
<For each={layerConfigs()}>
|
||||
{(layer) => (
|
||||
<div class="flex items-center gap-2">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={layer.visible}
|
||||
onChange={() => toggleLayerVisible(layer.prop)}
|
||||
class="cursor-pointer"
|
||||
/>
|
||||
<span class="text-sm flex-1">{layer.prop}</span>
|
||||
<button
|
||||
onClick={() => startEditingLayer(layer.prop)}
|
||||
class={`text-xs px-2 py-0.5 rounded cursor-pointer ${
|
||||
editingLayer() === layer.prop
|
||||
? 'bg-blue-500 text-white'
|
||||
: 'bg-gray-200 text-gray-700 hover:bg-gray-300'
|
||||
}`}
|
||||
>
|
||||
{editingLayer() === layer.prop ? '✓ 框选' : '编辑位置'}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
</For>
|
||||
|
||||
<hr class="my-4" />
|
||||
|
||||
<button
|
||||
onClick={copyCode}
|
||||
class="w-full bg-blue-600 hover:bg-blue-700 text-white px-3 py-2 rounded text-sm font-medium cursor-pointer"
|
||||
>
|
||||
📋 复制代码
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</Show>
|
||||
</div>
|
||||
);
|
||||
});
|
||||
|
|
|
|||
18
todo.md
18
todo.md
|
|
@ -21,6 +21,7 @@
|
|||
- bleed: 出血,如 54x86 外加 1mm 出血之后实际尺寸为 56x88。
|
||||
- padding: 网格外边距。54x86 外加 2mm padding 之后实际网格区域为 50x82。
|
||||
- layers: 排版层,由一个列表构成。每个元素以 `prop:topleft-bottomright` 格式定义。
|
||||
- fixed: 是否可编辑。fixed 未定义时开启编辑器 UI。
|
||||
|
||||
```
|
||||
:md-deck[./card.csv]{size="54x86" grid="5x8" bleed="1" padding="2" layers="body:1,7-5,8 title:1,1-5,1"}
|
||||
|
|
@ -32,4 +33,21 @@
|
|||
|
||||
然后显示卡牌本身。对每个排版层,将 csv 数据中对应字段作为 markdown 显示在对应位置并居中。
|
||||
|
||||
### 编辑器 UI
|
||||
|
||||
在卡牌左侧显示 csv 数据内容。
|
||||
|
||||
在卡牌右侧显示表单,并以响应式控件编辑卡牌属性:
|
||||
- size
|
||||
- grid
|
||||
- bleed
|
||||
- padding
|
||||
|
||||
对于每一个 csv 字段,显示一个图层控件:
|
||||
- 是否显示:若不显示,则在 layers 中不出现此字段。
|
||||
- 编辑位置按钮:激活后,在卡牌上显示遮罩,并允许框选网格区域,以用作字段的位置。
|
||||
|
||||
最后,显示一个复制按钮,用于复制整个卡牌的`:md-deck`代码。
|
||||
|
||||
- [x] 创建 md-deck 组件
|
||||
- [x] 实现编辑器 UI
|
||||
|
|
|
|||
Loading…
Reference in New Issue