import { createStore } from 'solid-js/store'; import { calculateDimensions } from '../utils/dimensions'; import type { CardData, LayerConfig, Dimensions } from '../types'; export interface DeckState { // 基本属性 size: string; grid: string; bleed: string; padding: string; fixed: boolean; src: string; // 解析后的尺寸 dimensions: Dimensions | null; // 卡牌数据 cards: CardData[]; activeTab: number; // 图层配置 layerConfigs: LayerConfig[]; // 编辑状态 isEditing: boolean; editingLayer: string | null; // 框选状态 isSelecting: boolean; selectStart: { x: number; y: number } | null; selectEnd: { x: number; y: number } | null; // 错误状态 error: string | null; } export interface DeckActions { // 基本属性设置 setSize: (size: string) => void; setGrid: (grid: string) => void; setBleed: (bleed: string) => void; setPadding: (padding: string) => void; // 数据设置 setCards: (cards: CardData[]) => void; setActiveTab: (index: number) => void; updateCardData: (index: number, key: string, value: string) => void; // 图层操作 setLayerConfigs: (configs: LayerConfig[]) => void; updateLayerConfig: (prop: string, updates: Partial) => void; toggleLayerVisible: (prop: string) => void; // 编辑状态 setIsEditing: (editing: boolean) => void; setEditingLayer: (layer: string | null) => void; updateLayerPosition: (x1: number, y1: number, x2: number, y2: number) => void; // 框选操作 setIsSelecting: (selecting: boolean) => void; setSelectStart: (pos: { x: number; y: number } | null) => void; setSelectEnd: (pos: { x: number; y: number } | null) => void; cancelSelection: () => void; // 初始化和数据加载 loadCards: (cards: CardData[]) => void; setError: (error: string | null) => void; // 生成代码 generateCode: () => string; copyCode: () => void; } export interface DeckStore { state: DeckState; actions: DeckActions; } /** * 创建 deck store */ export function createDeckStore(): DeckStore { const [state, setState] = createStore({ size: '54x86', grid: '5x8', bleed: '1', padding: '2', fixed: false, src: '', dimensions: null, cards: [], activeTab: 0, layerConfigs: [], isEditing: false, editingLayer: null, isSelecting: false, selectStart: null, selectEnd: null, error: null }); // 更新尺寸并重新计算 dimensions const updateDimensions = () => { const dims = calculateDimensions({ size: state.size, grid: state.grid, bleed: state.bleed, padding: state.padding }); setState({ dimensions: dims }); }; const setSize = (size: string) => { setState({ size }); updateDimensions(); }; const setGrid = (grid: string) => { setState({ grid }); updateDimensions(); }; const setBleed = (bleed: string) => { setState({ bleed }); updateDimensions(); }; const setPadding = (padding: string) => { setState({ padding }); updateDimensions(); }; const setCards = (cards: CardData[]) => setState({ cards, activeTab: 0 }); const setActiveTab = (index: number) => setState({ activeTab: index }); const updateCardData = (index: number, key: string, value: string) => { setState('cards', index, key, value); }; const setLayerConfigs = (configs: LayerConfig[]) => setState({ layerConfigs: configs }); const updateLayerConfig = (prop: string, updates: Partial) => { setState('layerConfigs', (prev) => prev.map((config) => config.prop === prop ? { ...config, ...updates } : config)); }; const toggleLayerVisible = (prop: string) => { setState('layerConfigs', (prev) => prev.map((config) => config.prop === prop ? { ...config, visible: !config.visible } : config )); }; const setIsEditing = (editing: boolean) => setState({ isEditing: editing }); const setEditingLayer = (layer: string | null) => setState({ editingLayer: layer }); const updateLayerPosition = (x1: number, y1: number, x2: number, y2: number) => { const layer = state.editingLayer; if (!layer) return; setState('layerConfigs', (prev) => prev.map((config) => config.prop === layer ? { ...config, x1, y1, x2, y2 } : config )); setState({ editingLayer: null }); }; const setIsSelecting = (selecting: boolean) => setState({ isSelecting: selecting }); const setSelectStart = (pos: { x: number; y: number } | null) => setState({ selectStart: pos }); const setSelectEnd = (pos: { x: number; y: number } | null) => setState({ selectEnd: pos }); const cancelSelection = () => { setState({ isSelecting: false, selectStart: null, selectEnd: null }); }; // 加载卡牌数据并初始化 dimensions 和 layerConfigs const loadCards = (cards: CardData[]) => { if (cards.length === 0) { setState({ error: 'CSV 文件为空或格式不正确' }); return; } setState({ cards, activeTab: 0, error: null }); updateDimensions(); }; const setError = (error: string | null) => setState({ error }); const generateCode = () => { const layersStr = state.layerConfigs .filter(l => l.visible) .map(l => `${l.prop}:${l.x1},${l.y1}-${l.x2},${l.y2}`) .join(' '); return `:md-deck[${state.src}]{size="${state.size}" grid="${state.grid}" bleed="${state.bleed}" padding="${state.padding}" layers="${layersStr}"}`; }; const copyCode = () => { const code = generateCode(); navigator.clipboard.writeText(code).then(() => { alert('已复制到剪贴板!'); }).catch(err => { console.error('复制失败:', err); }); }; const actions: DeckActions = { setSize, setGrid, setBleed, setPadding, setCards, setActiveTab, updateCardData, setLayerConfigs, updateLayerConfig, toggleLayerVisible, setIsEditing, setEditingLayer, updateLayerPosition, setIsSelecting, setSelectStart, setSelectEnd, cancelSelection, loadCards, setError, generateCode, copyCode }; return { state, actions }; }