unity-vendor-packages/vfolders2/vFolders/VFoldersController.cs

521 lines
14 KiB
C#
Raw Normal View History

2025-08-18 09:22:24 +08:00
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using UnityEditor.ShortcutManagement;
using UnityEngine.UIElements;
using UnityEngine.SceneManagement;
using UnityEditor.SceneManagement;
using UnityEditor.IMGUI.Controls;
using Type = System.Type;
using static VFolders.Libs.VUtils;
using static VFolders.Libs.VGUI;
// using static VTools.VDebug;
using static VFolders.VFolders;
using static VFolders.VFoldersData;
using static VFolders.VFoldersCache;
namespace VFolders
{
public class VFoldersController
{
public void UpdateExpandQueue()
{
if (treeViewAnimatesExpansion) return;
if (!expandQueue_toAnimate.Any())
{
if (!expandQueue_toCollapseAfterAnimation.Any()) return;
foreach (var id in expandQueue_toCollapseAfterAnimation)
SetExpanded_withoutAnimation(id, false);
expandQueue_toCollapseAfterAnimation.Clear();
return;
}
var iid = expandQueue_toAnimate.First().id;
var expand = expandQueue_toAnimate.First().expand;
if (expandedIds.Contains(iid) != expand)
SetExpanded_withAnimation(iid, expand);
expandQueue_toAnimate.RemoveAt(0);
window.Repaint();
}
public List<ExpandQueueEntry> expandQueue_toAnimate = new();
public List<int> expandQueue_toCollapseAfterAnimation = new();
public struct ExpandQueueEntry { public int id; public bool expand; }
public bool animatingExpansion => expandQueue_toAnimate.Any() || expandQueue_toCollapseAfterAnimation.Any();
public void UpdateScrollAnimation()
{
if (!animatingScroll) return;
var lerpSpeed = 10;
var lerpedScrollPos = MathUtil.SmoothDamp(currentScrollPos, targetScrollPos, lerpSpeed, ref scrollPosDerivative, editorDeltaTime);
SetScrollPos(lerpedScrollPos);
window.Repaint();
if (lerpedScrollPos.DistanceTo(targetScrollPos) > .4f) return;
SetScrollPos(targetScrollPos);
animatingScroll = false;
}
public float targetScrollPos;
public float scrollPosDerivative;
public bool animatingScroll;
public void UpdateHighlightAnimation()
{
if (!animatingHighlight) return;
var lerpSpeed = 1.2f;
MathUtil.SmoothDamp(ref highlightAmount, 0, lerpSpeed, ref highlightDerivative, editorDeltaTime);
window.Repaint();
if (highlightAmount > .05f) return;
highlightAmount = 0;
animatingHighlight = false;
}
public float highlightAmount;
public float highlightDerivative;
public bool animatingHighlight;
public string folderToHighlight;
public void UpdateState()
{
isOneColumn = window.GetFieldValue<int>("m_ViewMode") == 0;
treeViewController = window.GetFieldValue(isOneColumn ? "m_AssetTree" : "m_FolderTree");
treeViewControllerData = treeViewController?.GetPropertyValue("data");
2025-09-06 19:28:38 +08:00
var treeViewState = treeViewController?.GetPropertyValue<TreeViewState<int>>("state");
2025-08-18 09:22:24 +08:00
currentScrollPos = treeViewState?.scrollPos.y ?? 0;
expandedIds = treeViewState?.expandedIDs ?? new List<int>();
var treeViewAnimator = treeViewController?.GetMemberValue("m_ExpansionAnimator");
var treeViewAnimatorSetup = treeViewAnimator?.GetMemberValue("m_Setup");
treeViewAnimatesScroll = treeViewController?.GetMemberValue<UnityEditor.AnimatedValues.AnimFloat>("m_FramingAnimFloat").isAnimating ?? false;
treeViewAnimatesExpansion = treeViewAnimator?.GetMemberValue<bool>("isAnimating") ?? false;
}
bool isOneColumn;
object treeViewController;
object treeViewControllerData;
public float currentScrollPos;
public List<int> expandedIds = new();
public bool treeViewAnimatesScroll;
public bool treeViewAnimatesExpansion;
public int GetRowIndex(int instanceId)
{
return treeViewControllerData.InvokeMethod<int>("GetRow", instanceId);
}
2025-09-06 19:28:38 +08:00
public void ToggleExpanded(TreeViewItem<int> item)
2025-08-18 09:22:24 +08:00
{
SetExpanded_withAnimation(item.id, !expandedIds.Contains(item.id));
window.Repaint();
}
public void CollapseAll()
{
var idsToCollapse_roots = expandedIds.Where(id => EditorUtility.InstanceIDToObject(id).GetPath() is string path &&
path.HasParentPath() &&
(path.GetParentPath() == "Assets" || path.GetParentPath() == "Packages"));
var idsToCollapse_children = expandedIds.Where(id => EditorUtility.InstanceIDToObject(id).GetPath() is string path &&
!path.IsNullOrEmpty() &&
path != "Assets" &&
path != "Packages" &&
!idsToCollapse_roots.Contains(id));
expandQueue_toCollapseAfterAnimation = idsToCollapse_children.ToList();
expandQueue_toAnimate = idsToCollapse_roots.Select(id => new ExpandQueueEntry { id = id, expand = false })
.OrderBy(row => GetRowIndex(row.id)).ToList();
StartScrollAnimation(targetScrollPos: 0);
window.Repaint();
}
2025-09-06 19:28:38 +08:00
public void Isolate(TreeViewItem<int> targetItem)
2025-08-18 09:22:24 +08:00
{
2025-09-06 19:28:38 +08:00
List<TreeViewItem<int>> getParents(TreeViewItem<int> item)
2025-08-18 09:22:24 +08:00
{
2025-09-06 19:28:38 +08:00
var parents = new List<TreeViewItem<int>>();
2025-08-18 09:22:24 +08:00
while (item.parent != null)
parents.Add(item = item.parent);
return parents;
}
var targetItemParents = getParents(targetItem);
2025-09-06 19:28:38 +08:00
var expandedVisibleItems = new List<TreeViewItem<int>>();
2025-08-18 09:22:24 +08:00
foreach (var expandedId in expandedIds)
if (GetRowIndex(expandedId) is int rowIndex && rowIndex != -1)
2025-09-06 19:28:38 +08:00
expandedVisibleItems.Add(treeViewControllerData.InvokeMethod<TreeViewItem<int>>("GetItem", rowIndex));
2025-08-18 09:22:24 +08:00
var itemsToCollapse = expandedVisibleItems.ToList();
itemsToCollapse.Remove(targetItem);
itemsToCollapse.RemoveAll(r => targetItemParents.Contains(r));
itemsToCollapse.RemoveAll(r => itemsToCollapse.Intersect(getParents(r)).Any());
expandQueue_toAnimate = itemsToCollapse.Select(item => new ExpandQueueEntry { id = item.id, expand = false })
.Append(new ExpandQueueEntry { id = targetItem.id, expand = true })
.OrderBy(r => GetRowIndex(r.id)).ToList();
window.Repaint();
}
public void StartExpandAnimation(List<int> targetExpandedIds)
{
var toExpand = targetExpandedIds.Except(expandedIds).ToHashSet();
var toCollapse = expandedIds.Except(targetExpandedIds).ToHashSet();
// hanlde non-animated expansions/collapses
bool hasParentToCollapse(int id)
{
var o = Resources.InstanceIDToObject(id);
if (!o) return false;
var assetPath = AssetDatabase.GetAssetPath(o);
if (!assetPath.HasParentPath()) return false;
if (assetPath == "Assets") return false;
var parentAsset = AssetDatabase.LoadAssetAtPath<DefaultAsset>(assetPath.GetParentPath());
if (!parentAsset) return false; // packages item
var parentId = parentAsset.GetInstanceID();
return toCollapse.Contains(parentId)
|| hasParentToCollapse(parentId);
}
bool areAllParentsExpanded(int id)
{
var o = Resources.InstanceIDToObject(id);
if (!o) return true;
var assetPath = AssetDatabase.GetAssetPath(o);
if (!assetPath.HasParentPath()) return true;
if (assetPath == "Assets") return true;
var parentAsset = AssetDatabase.LoadAssetAtPath<DefaultAsset>(assetPath.GetParentPath());
if (!parentAsset) return true; // packages item
var parentId = parentAsset.GetInstanceID();
return expandedIds.Contains(parentId)
&& areAllParentsExpanded(parentId);
}
var toExpand_beforeAnimation = toExpand.Where(id => !areAllParentsExpanded(id)).ToHashSet();
var toCollapse_afterAnimation = toCollapse.Where(id => hasParentToCollapse(id)).ToHashSet();
foreach (var id in toExpand_beforeAnimation)
SetExpanded_withoutAnimation(id, true);
foreach (var id in toCollapse_afterAnimation)
expandQueue_toCollapseAfterAnimation.Add(id);
toExpand.ExceptWith(toExpand_beforeAnimation);
toCollapse.ExceptWith(toCollapse_afterAnimation);
// setup animation
expandQueue_toAnimate = toCollapse.Select(id => new ExpandQueueEntry { id = id, expand = false })
.Concat(toExpand.Select(id => new ExpandQueueEntry { id = id, expand = true }))
.OrderBy(r => GetRowIndex(r.id)).ToList();
}
public void SetExpandedIds(List<int> targetExpandedIds)
{
treeViewControllerData.InvokeMethod("SetExpandedIDs", targetExpandedIds.ToArray());
}
public void SetExpanded_withAnimation(int instanceId, bool expanded)
{
treeViewController.InvokeMethod("ChangeFoldingForSingleItem", instanceId, expanded);
}
public void SetExpanded_withoutAnimation(int instanceId, bool expanded)
{
treeViewControllerData.InvokeMethod("SetExpanded", instanceId, expanded);
}
public void StartScrollAnimation(float targetScrollPos)
{
if (targetScrollPos.DistanceTo(currentScrollPos) < .05f) return;
this.targetScrollPos = targetScrollPos;
animatingScroll = true;
}
public void SetScrollPos(float targetScrollPos)
{
2025-09-06 19:28:38 +08:00
treeViewController.GetPropertyValue<TreeViewState<int>>("state").scrollPos = Vector2.up * targetScrollPos;
2025-08-18 09:22:24 +08:00
}
public void RevealFolder(string path, bool expand, bool highlight, bool snapToTopMargin)
{
int getId(string path) => AssetDatabase.LoadAssetAtPath<DefaultAsset>(path).GetInstanceID();
var idsToExpand = new List<int>();
if (expand)
idsToExpand.Add(getId(path));
var cur = path;
while (!(cur = cur.GetParentPath()).IsNullOrEmpty())
idsToExpand.Add(getId(cur));
idsToExpand.RemoveAll(r => expandedIds.Contains(r));
foreach (var id in idsToExpand.SkipLast(1))
SetExpanded_withoutAnimation(id, true);
if (idsToExpand.Any())
SetExpanded_withAnimation(idsToExpand.Last(), true);
var rowCount = treeViewControllerData.GetMemberValue<ICollection>("m_Rows").Count;
var maxScrollPos = rowCount * 16 - window.position.height + (isOneColumn ? 49.9f : 45.9f);
var rowIndex = treeViewControllerData.InvokeMethod<int>("GetRow", getId(path));
var rowPos = rowIndex * 16f + (isOneColumn ? 11 : 23);
var scrollAreaHeight = window.GetMemberValue<Rect>("m_TreeViewRect").height;
var margin = 48;
var targetScrollPos = 0f;
if (snapToTopMargin)
targetScrollPos = (rowPos - margin).Min(maxScrollPos)
.Max(0);
else
targetScrollPos = currentScrollPos.Min(rowPos - margin)
.Max(rowPos - scrollAreaHeight + margin)
.Min(maxScrollPos)
.Max(0);
if (targetScrollPos < 25)
targetScrollPos = 0;
StartScrollAnimation(targetScrollPos);
if (!highlight) return;
highlightAmount = 2.2f;
animatingHighlight = true;
folderToHighlight = path;
}
public void OpenFolder(string path)
{
// update search
window.GetMemberValue("m_SearchFilter").InvokeMethod("ClearSearch");
window.GetMemberValue("m_SearchFilter").SetMemberValue("folders", new[] { path });
// update folder tree
window.GetMemberValue("m_FolderTree").InvokeMethod("SetSelection", new[] { AssetDatabase.LoadAssetAtPath<DefaultAsset>(path).GetInstanceID() }, false);
// update list area
var listAreaRect = window.GetMemberValue("m_ListAreaRect");
var searchFilter = window.GetMemberValue("m_SearchFilter");
var checkThumbnails = false;
var assetToInstanceId = (System.Func<string, int>)((s) => typeof(AssetDatabase).InvokeMethod<int>("GetMainAssetInstanceID", s));
window.GetMemberValue("m_ListArea")?.InvokeMethod("InitForSearch", listAreaRect, HierarchyType.Assets, searchFilter, checkThumbnails, assetToInstanceId);
// updat breadcrumbs
window.GetMemberValue<IList>("m_BreadCrumbs").Clear();
// pretty much the same as ProjectBrowser.ShowFolderContents()
// but without m_FolderTree.SetSelection()
}
public VFoldersController(EditorWindow window) => this.window = window;
public EditorWindow window;
public VFoldersGUI gui => VFolders.guis_byWindow[window];
}
}
#endif